Papers
arxiv:2305.15266

Diffusion-Based Audio Inpainting

Published on Jan 10, 2025
Authors:
,

Abstract

Audio inpainting aims to reconstruct missing segments in corrupted recordings. Most of existing methods produce plausible reconstructions when the gap lengths are short, but struggle to reconstruct gaps larger than about 100 ms. This paper explores recent advancements in deep learning and, particularly, diffusion models, for the task of audio inpainting. The proposed method uses an unconditionally trained generative model, which can be conditioned in a zero-shot fashion for audio inpainting, and is able to regenerate gaps of any size. An improved deep neural network architecture based on the constant-Q transform, which allows the model to exploit pitch-equivariant symmetries in audio, is also presented. The performance of the proposed algorithm is evaluated through objective and subjective metrics for the task of reconstructing short to mid-sized gaps, up to 300 ms. The results of a formal listening test show that the proposed method delivers comparable performance against the compared baselines for short gaps, such as 50 ms, while retaining a good audio quality and outperforming the baselines for wider gaps that are up to 300 ms long. The method presented in this paper can be applied to restoring sound recordings that suffer from severe local disturbances or dropouts, which must be reconstructed.

Community

Sign up or log in to comment

Get this paper in your agent:

hf papers read 2305.15266
Don't have the latest CLI?
curl -LsSf https://hf.co/cli/install.sh | bash

Models citing this paper 0

No model linking this paper

Cite arxiv.org/abs/2305.15266 in a model README.md to link it from this page.

Datasets citing this paper 0

No dataset linking this paper

Cite arxiv.org/abs/2305.15266 in a dataset README.md to link it from this page.

Spaces citing this paper 1

Collections including this paper 0

No Collection including this paper

Add this paper to a collection to link it from this page.