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Oct 15

CodeACT: Code Adaptive Compute-efficient Tuning Framework for Code LLMs

Large language models (LLMs) have shown great potential in code-related tasks, yet open-source models lag behind their closed-source counterparts. To bridge this performance gap, existing methods generate vast amounts of synthetic data for fine-tuning, leading to inefficiencies in training. Motivated by the need for more effective and efficient training, we propose the Code Adaptive Compute-efficient Tuning (CodeACT) framework. CodeACT introduces the Complexity and Diversity Aware Sampling (CDAS) method to select high-quality training data based on complexity and diversity, and the Dynamic Pack padding strategy to reduce computational resource usage by minimizing padding tokens during training. Experimental results demonstrate that CodeACT-DeepSeek-Coder-6.7B, fine-tuned on only 40% of the EVOL-Instruct data, achieves an 8.6% performance increase on HumanEval, reduces training time by 78%, and decreases peak GPU memory usage by 27%. These findings underscore CodeACT's ability to enhance the performance and efficiency of open-source models. By optimizing both the data selection and training processes, CodeACT offers a comprehensive approach to improving the capabilities of open-source LLMs while significantly reducing computational requirements, addressing the dual challenges of data quality and training efficiency, and paving the way for more resource-efficient and performant models.

  • 3 authors
·
Aug 4, 2024

CodeActionBench: Evaluating Agentic Code-as-Policy for Embodied Manipulation

How well can general-purpose multimodal models turn visual understanding and reasoning into embodied manipulation via executable code? We introduce CodeActionBench, a benchmark of 25 manipulation tasks that evaluates this capability through agentic Code-as-Policy. Without task-specific fine-tuning, demonstrations, external specialist perception or grasp modules, privileged scene state, or predefined task policies, agents should select visual evidence, form task-relevant 3D estimates, construct manipulation targets, and iteratively execute and revise their policies. A shared robot API provides RGB observations, calibrated geometric operations, robot feedback, and bounded motion, leaving task-dependent decisions to the evaluated agent. Fixed task instances, resource budgets, and a hidden physical-outcome verifier support controlled comparisons across models and harness configurations. Extensive evaluations across nine configurations and 675 attempts achieve success rates ranging from 2.7% to 73.3%. The strongest configuration, GPT-6 Astra with Codex CLI, solves 22 of 25 tasks at least once in three attempts, demonstrating the best performance while still leaving substantial room for improvement. Trajectory analyses reveal difficulties in spatial alignment, object retention, and completion judgment, including task failures despite successfully completed motions. CodeActionBench provides a controlled testbed for measuring how general-purpose models translate their capabilities into manipulation behavior and for examining typical failure scenarios in that process.

  • 5 authors
·
Sep 26