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Oct 15

Audio-Visual Intelligence in Large Foundation Models

Audio-Visual Intelligence (AVI) has emerged as a central frontier in artificial intelligence, bridging auditory and visual modalities to enable machines that can perceive, generate, and interact in the multimodal real world. In the era of large foundation models, joint modeling of audio and vision has become increasingly crucial, i.e., not only for understanding but also for controllable generation and reasoning across dynamic, temporally grounded signals. Recent advances, such as Meta MovieGen and Google Veo-3, highlight the growing industrial and academic focus on unified audio-vision architectures that learn from massive multimodal data. However, despite rapid progress, the literature remains fragmented, spanning diverse tasks, inconsistent taxonomies, and heterogeneous evaluation practices that impede systematic comparison and knowledge integration. This survey provides the first comprehensive review of AVI through the lens of large foundation models. We establish a unified taxonomy covering the broad landscape of AVI tasks, ranging from understanding (e.g., speech recognition, sound localization) to generation (e.g., audio-driven video synthesis, video-to-audio) and interaction (e.g., dialogue, embodied, or agentic interfaces). We synthesize methodological foundations, including modality tokenization, cross-modal fusion, autoregressive and diffusion-based generation, large-scale pretraining, instruction alignment, and preference optimization. Furthermore, we curate representative datasets, benchmarks, and evaluation metrics, offering a structured comparison across task families and identifying open challenges in synchronization, spatial reasoning, controllability, and safety. By consolidating this rapidly expanding field into a coherent framework, this survey aims to serve as a foundational reference for future research on large-scale AVI.

Build the web for agents, not agents for the web

Recent advancements in Large Language Models (LLMs) and multimodal counterparts have spurred significant interest in developing web agents -- AI systems capable of autonomously navigating and completing tasks within web environments. While holding tremendous promise for automating complex web interactions, current approaches face substantial challenges due to the fundamental mismatch between human-designed interfaces and LLM capabilities. Current methods struggle with the inherent complexity of web inputs, whether processing massive DOM trees, relying on screenshots augmented with additional information, or bypassing the user interface entirely through API interactions. This position paper advocates for a paradigm shift in web agent research: rather than forcing web agents to adapt to interfaces designed for humans, we should develop a new interaction paradigm specifically optimized for agentic capabilities. To this end, we introduce the concept of an Agentic Web Interface (AWI), an interface specifically designed for agents to navigate a website. We establish six guiding principles for AWI design, emphasizing safety, efficiency, and standardization, to account for the interests of all primary stakeholders. This reframing aims to overcome fundamental limitations of existing interfaces, paving the way for more efficient, reliable, and transparent web agent design, which will be a collaborative effort involving the broader ML community.

  • 4 authors
·
Jun 12, 2025 2

From Prompt Injections to Protocol Exploits: Threats in LLM-Powered AI Agents Workflows

Autonomous AI agents powered by large language models (LLMs) with structured function-calling interfaces have dramatically expanded capabilities for real-time data retrieval, complex computation, and multi-step orchestration. Yet, the explosive proliferation of plugins, connectors, and inter-agent protocols has outpaced discovery mechanisms and security practices, resulting in brittle integrations vulnerable to diverse threats. In this survey, we introduce the first unified, end-to-end threat model for LLM-agent ecosystems, spanning host-to-tool and agent-to-agent communications, formalize adversary capabilities and attacker objectives, and catalog over thirty attack techniques. Specifically, we organized the threat model into four domains: Input Manipulation (e.g., prompt injections, long-context hijacks, multimodal adversarial inputs), Model Compromise (e.g., prompt- and parameter-level backdoors, composite and encrypted multi-backdoors, poisoning strategies), System and Privacy Attacks (e.g., speculative side-channels, membership inference, retrieval poisoning, social-engineering simulations), and Protocol Vulnerabilities (e.g., exploits in Model Context Protocol (MCP), Agent Communication Protocol (ACP), Agent Network Protocol (ANP), and Agent-to-Agent (A2A) protocol). For each category, we review representative scenarios, assess real-world feasibility, and evaluate existing defenses. Building on our threat taxonomy, we identify key open challenges and future research directions, such as securing MCP deployments through dynamic trust management and cryptographic provenance tracking; designing and hardening Agentic Web Interfaces; and achieving resilience in multi-agent and federated environments. Our work provides a comprehensive reference to guide the design of robust defense mechanisms and establish best practices for resilient LLM-agent workflows.

  • 5 authors
·
Jun 29, 2025

Web$hell: A Unified Interface for Agentic Web Access

Large language model (LLM) agents are becoming direct users of the open web. As they take on increasingly complex and information-intensive tasks, effective web access is becoming a core capability for agentic problem solving. Existing approaches have advanced agentic web access through different access models, including search-augmented agents, browser-based agents, and, more recently, filesystem-based agents. Nevertheless, as users expect agents to complete long-horizon, end-to-end tasks, they increasingly need to conduct broad information gathering, perform browser actions, and revisit acquired evidence within a single trajectory. Yet our preliminary analyses reveal that existing access models struggle to meet these demands. They primarily support either information gathering or browser interaction, while combining their capabilities can involve substantial costs or performance trade-offs. To this end, we present Web\hell, an interface that unifies web access under a single access model. Using a common schema defined by WebContract, WebCompiler compiles live webpages into addressable information and action objects. These objects are maintained in WebCache and handled through a shared set of operations, providing agents with consistent, operable, and persistent web access. Through extensive experiments across web search, web navigation, and deep research benchmarks, we show that Webhell achieves strong task performance at lower cost. Our results further indicate the importance of interface design for effective web access, with Web\$hell opening new possibilities for more capable and efficient LLM agents on the web.

SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning

Spatial reasoning, the ability to determine where objects are, how they relate, and how they move in 3D, remains a fundamental challenge for vision-language models (VLMs). Tool-augmented agents attempt to address this by augmenting VLMs with specialist perception modules, yet their effectiveness is bounded by the action interface through which those tools are invoked. In this work, we study how the design of this interface shapes the agent's capacity for open-ended spatial reasoning. Existing spatial agents either employ single-pass code execution, which commits to a full analysis strategy before any intermediate result is observed, or rely on a structured tool-call interface that often offers less flexibility for freely composing operations or tailoring the analysis to each task. Both designs offer limited flexibility for open-ended, complex 3D/4D spatial reasoning. We therefore propose SpatialClaw, a training-free framework for spatial reasoning that adopts code as the action interface. SpatialClaw maintains a stateful Python kernel pre-loaded with input frames and a suite of perception and geometry primitives, letting a VLM-backed agent write one executable cell per step conditioned on all prior outputs, enabling the agent to flexibly compose and manipulate perception results and adapt its analysis to both intermediate text and visual observations and the demands of each problem. Evaluated across 20 spatial reasoning benchmarks spanning a broad range of static and dynamic 3D/4D spatial reasoning tasks, SpatialClaw achieves 59.9% average accuracy, outperforming the recent spatial agent by +11.2 points, with consistent gains across six VLM backbones from two model families without any benchmark- or model-specific adaptation.

nvidia NVIDIA
·
Jun 10 5

MEDVISTAGYM: A Scalable Training Environment for Thinking with Medical Images via Tool-Integrated Reinforcement Learning

Vision language models (VLMs) achieve strong performance on general image understanding but struggle to think with medical images, especially when performing multi-step reasoning through iterative visual interaction. Medical VLMs often rely on static visual embeddings and single-pass inference, preventing models from re-examining, verifying, or refining visual evidence during reasoning. While tool-integrated reasoning offers a promising path forward, open-source VLMs lack the training infrastructure to learn effective tool selection, invocation, and coordination in multi-modal medical reasoning. We introduce MedVistaGym, a scalable and interactive training environment that incentivizes tool-integrated visual reasoning for medical image analysis. MedVistaGym equips VLMs to determine when and which tools to invoke, localize task-relevant image regions, and integrate single or multiple sub-image evidence into interleaved multimodal reasoning within a unified, executable interface for agentic training. Using MedVistaGym, we train MedVistaGym-R1 to interleave tool use with agentic reasoning through trajectory sampling and end-to-end reinforcement learning. Across six medical VQA benchmarks, MedVistaGym-R1-8B exceeds comparably sized tool-augmented baselines by 19.10% to 24.21%, demonstrating that structured agentic training--not tool access alone--unlocks effective tool-integrated reasoning for medical image analysis.

  • 9 authors
·
Jan 11

LongCLI-Bench: A Preliminary Benchmark and Study for Long-horizon Agentic Programming in Command-Line Interfaces

Recent advances in AI-assisted programming have empowered agents to execute complex workflows via command-line interfaces, however, existing benchmarks are limited by short task horizons, data contamination from GitHub scraping, and a lack of fine-grained evaluation metrics, fail to rigorously evaluate the long-horizon planning and execution capabilities essential for realistic software engineering. To address these gaps, we introduce LongCLI-Bench, a comprehensive benchmark designed to evaluate agentic capabilities across long-horizon, realistic tasks. We curated 20 high-quality, long-horizon tasks from over 1,000 computer science assignments and real-world workflows, covering four engineering categories: from scratch, feature addition, bug fixing, and refactoring. We propose a dual-set testing protocol for LongCLI-Bench, which measures requirement fulfillment (fail-to-pass) and regression avoidance (pass-to-pass), and incorporates step-level scoring to pinpoint execution failures. Extensive experiments reveal that even state-of-the-art agents achieve pass rates below 20% in LongCLI-Bench. Step-level analysis further indicates that the majority of tasks stall at less than 30% completion, highlighting that critical failures often occur in the early stages. Although self-correction offers marginal gains, human-agent collaboration through plan injection and interactive guidance yields significantly higher improvements. These results highlight that future research must emphasize the development of synergistic human-agent workflows alongside advances in agents' planning and execution capabilities to overcome key challenges in long-horizon task performance.

  • 19 authors
·
Feb 15 3

Good Agentic Friends Do Not Just Give Verbal Advice: They Can Update Your Weights

Multi-agent LLM systems usually collaborate by exchanging natural-language messages. This interface is simple and interpretable, but it forces each sender's intermediate computation to be serialized into tokens and then reprocessed by the receiver, thereby increasing the generated-token cost, prefill overhead, and KV-cache memory. We study an alternative communication interface: instead of appending a sender's message to the receiver's context, compile the sender's hidden states into a transient, receiver-specific weight perturbation. We introduce TFlow (Thought Flow), a weight-space communication framework for a known and fixed receiver architecture. For each query, frozen role-prompted sender agents process the input, and a learned parameter generator maps their internal activations into low-rank LoRA perturbations targeting the receiver's modules. These perturbations are fused and applied only during the receiver's generation, enabling instance-level adaptation without permanently changing the model or enlarging the receiver's text context. With three Qwen3-4B agents, TFlow improves over a standalone receiver by up to 8.5 accuracy points across five benchmarks while reducing processed tokens by up to 32.69%. Compared with a text-based three-agent baseline, it reduces total processed tokens by up to 83.27% and the wall-clock inference time by up to 4.6times, while maintaining competitive accuracy on four of five benchmarks. These results suggest that transient low-rank weight perturbations can serve as an executable communication medium for efficient multi-agent LLM collaboration.

  • 6 authors
·
May 12

Harnessing Agentic Evolution

Agentic evolution has emerged as a powerful paradigm for improving programs, workflows, and scientific solutions by iteratively generating candidates, evaluating them, and using feedback to guide future search. However, existing methods are typically instantiated either as fixed hand-designed procedures that are modular but rigid, or as general-purpose agents that flexibly integrate feedback but can drift in long-horizon evolution. Both forms accumulate rich evidence over time, including candidates, feedback, traces, and failures, yet lack a stable interface for organizing this evidence and revising the mechanism that drives future evolution. We address this limitation by formulating agentic evolution as an interactive environment, where the accumulated evolution context serves as a process-level state. We introduce AEvo, a harnessed meta-editing framework in which a meta-agent observes this state and acts not by directly proposing the next candidate, but by editing the procedure or agent context that controls future evolution. This unified interface enables AEvo to steer both procedure-based and agent-based evolution, making accumulated evidence actionable for long-horizon search. Empirical evaluations on agentic and reasoning benchmarks show that AEvo outperforms five evolution baselines, achieving a 26 relative improvement over the strongest baseline. Across three open-ended optimization tasks, AEvo further outperforms four evolution baselines and achieves state-of-the-art performance under the same iteration budget.

  • 13 authors
·
May 12

Agentic RSR: Real-to-Sim-to-Real through Scene Reconstruction and Execution-Grounded Robot Policies

A simulation of a real robot workspace must preserve task-relevant interactions, while policies developed in it must operate on observations available to the real robot. Yet scene reconstruction and policy development are often treated separately. We present Agentic Real-to-Sim-to-Real (Agentic RSR), a framework that links scene reconstruction, policy development, and real-robot execution through the same manipulation task. Given a workspace video, a task description, and a known robot model, an agent recovers metric scale, iteratively refines the scene using visual feedback, and checks task-relevant interactions in MuJoCo. A coding agent then develops an executable policy, progressing from privileged object poses to visual observations and randomized simulation. The policy can interleave multiple observations and actions within one invocation, while the agent uses execution feedback to continue, retry, or revise its approach. A shared task-level interface carries the policy and accumulated experience to the real robot, where fresh observations and safety checks guide execution. Using Claude Opus 5.5 through DeepSeek Harness (DSH), all 18 scenes across two robots pass the joint visual check; mean four-view Depth MAE against reference depth estimates is 0.0808 m, mean Lab ΔE_{76} is 8.01, and mean grayscale SSIM is 0.7338. In real-robot experiments, the aggregate task success rate reaches 80% of the simulation task success rate, indicating substantial retention of simulated performance on hardware. Code and reconstructed scene data will be made publicly available.

  • 10 authors
·
Oct 10

DocETL: Agentic Query Rewriting and Evaluation for Complex Document Processing

Analyzing unstructured data, such as complex documents, has been a persistent challenge in data processing. Large Language Models (LLMs) have shown promise in this regard, leading to recent proposals for declarative frameworks for LLM-powered unstructured data processing. However, these frameworks focus on reducing cost when executing user-specified operations using LLMs, rather than improving accuracy, executing most operations as-is. This is problematic for complex tasks and data, where LLM outputs for user-defined operations are often inaccurate, even with optimized prompts. We present DocETL, a system that optimizes complex document processing pipelines, while accounting for LLM shortcomings. DocETL offers a declarative interface for users to define such pipelines and uses an agent-based framework to automatically optimize them, leveraging novel agent-based rewrites (that we call {\em rewrite directives}) and an optimization and evaluation framework that we introduce. We introduce {\em (i)} logical rewriting of pipelines, tailored for LLM-based tasks, {\em (ii)} an agent-guided plan evaluation mechanism that synthesizes and orchestrates task-specific validation prompts, and {\em (iii)} an optimization algorithm that efficiently finds promising plans, considering the time constraints of LLM-based plan generation and evaluation. Our evaluation on three different unstructured document analysis tasks demonstrates that DocETL finds plans with outputs that are 1.34 to 4.6times higher quality (e.g., more accurate, comprehensive) than well-engineered baselines, addressing a critical gap in existing declarative frameworks for unstructured data analysis. DocETL is open-source at docetl.org, and as of October 2024, has amassed over 800 GitHub Stars, with users spanning a variety of domains.

  • 3 authors
·
Oct 15, 2024

Whispers in the Machine: Confidentiality in Agentic Systems

The interaction between users and applications is increasingly shifted toward natural language by deploying Large Language Models (LLMs) as the core interface. The capabilities of these so-called agents become more capable the more tools and services they serve as an interface for, ultimately leading to agentic systems. Agentic systems use LLM-based agents as interfaces for most user interactions and various integrations with external tools and services. While these interfaces can significantly enhance the capabilities of the agentic system, they also introduce a new attack surface. Manipulated integrations, for example, can exploit the internal LLM and compromise sensitive data accessed through other interfaces. While previous work primarily focused on attacks targeting a model's alignment or the leakage of training data, the security of data that is only available during inference has escaped scrutiny so far. In this work, we demonstrate how the integration of LLMs into systems with external tool integration poses a risk similar to established prompt-based attacks, able to compromise the confidentiality of the entire system. Introducing a systematic approach to evaluate these confidentiality risks, we identify two specific attack scenarios unique to these agentic systems and formalize these into a tool-robustness framework designed to measure a model's ability to protect sensitive information. Our analysis reveals significant vulnerabilities across all tested models, highlighting an increased risk when models are combined with external tools.

  • 4 authors
·
Feb 10, 2024

Data Leakage Prevention in Agentic Applications via Preemptive Hardening

Agentic systems integrate LLM driven planning with interfaces to external tools, making data leakage and tool misuse feasible via instruction/data boundary failures and prompt injection attacks. Enforcing required controls consistently is particularly challenging in workflows spanning many codebases and heterogeneous agents. To address this challenge in multi agentic systems, we present a pre-deployment pipeline for scanning, hardening, and validation of agentic applications. The pipeline analyzes prompt templates, tool interfaces, and tool-invocation code to identify leakage-enabling patterns and generate actionable patches. The hardened application is then validated through adversarial prompt injection attacks and benign input variations ensuring that mitigations do not disrupt intended behavior. In the hardening stage, high-risk tools are prioritized, and minimally invasive mitigations are applied, including schema tightening, boundary sanitization, allowlist-based tool gating, and least-privilege checks. In the validation stage, the pipeline automatically generates attack inputs that mimic jailbreaks, instruction overrides, and tool-targeted manipulation, along with benign task variants, to confirm that the functionality of the hardened application is preserved after remediation. We evaluated the pipeline on five real-world agentic applications, as well as on the AgentDojo benchmark. Across all applications, the proposed pipeline identified recurring leakage-enabling patterns and generated patches that can be integrated without disrupting the intended application behavior. The resulting modifications of application code were shown to eliminate leaks when targeted by basic jailbreak and instruction-override attacks, achieving a 100% reduction in leakage, and reduce leaks by 91% under conditions of stress-induced manipulation, without the need of continuous runtime policy enforcement.

  • 5 authors
·
Jul 20

SWE-Adept: An LLM-Based Agentic Framework for Deep Codebase Analysis and Structured Issue Resolution

Large language models (LLMs) exhibit strong performance on self-contained programming tasks. However, they still struggle with repository-level software engineering (SWE), which demands (1) deep codebase navigation with effective context management for accurate localization, and (2) systematic approaches for iterative, test-driven code modification to resolve issues. To address these challenges, we propose SWE-Adept, an LLM-based two-agent framework where a localization agent identifies issue-relevant code locations and a resolution agent implements the corresponding fixes. For issue localization, we introduce agent-directed depth-first search that selectively traverses code dependencies. This minimizes issue-irrelevant content in the agent's context window and improves localization accuracy. For issue resolution, we employ adaptive planning and structured problem solving. We equip the agent with specialized tools for progress tracking and Git-based version control. These tools interface with a shared working memory that stores code-state checkpoints indexed by execution steps, facilitating precise checkpoint retrieval. This design enables reliable agent-driven version-control operations for systematic issue resolution, including branching to explore alternative solutions and reverting failed edits. Experiments on SWE-Bench Lite and SWE-Bench Pro demonstrate that SWE-Adept consistently outperforms prior approaches in both issue localization and resolution, improving the end-to-end resolve rate by up to 4.7%.

  • 2 authors
·
Feb 28

Embodied Agents Take Control: Minimal-Interface Zero-Shot Agents Rival Industrial-Scale Policies in Vision-and-Language Navigation

Autonomous embodied agents must sustain a long decision-making loop that involves perceiving, acting, verifying, and self-correcting over many steps. Current systems sustain this loop through task-specific workflows or embodied policies. However, these fixed workflows and policies offer limited flexibility across environments and often lack effective recovery strategies when execution goes wrong. We find that a general-purpose agent can instead sustain the loop on its own. We term this organization agentic embodied control: the reasoning model directly steers every action, keeping reasoning and control aligned. Using zero-shot navigation as a controlled testbed, we equip three coding-agent harnesses with only a monocular RGB camera and discrete actions. At default effort, replicated opus-5 runs average 70.7pm3.5% success, while fable-5 reaches 78% at maximum effort. When a trained waypoint tool is offered alongside primitives, the hybrid fable-5 agent reaches 76.7pm0.6% at default effort, using half the environment steps and under a quarter of the wall time. Across the ablations, model choice dominates performance variation. Observed harness differences are modest, and forced waypoints help weaker models but can hinder stronger ones. Although longer horizons, latency, and context growth remain barriers to sustained autonomy, these results show that a general-purpose model can already achieve competitive embodied control without a navigation policy.

  • 7 authors
·
Jul 28

SuperNav: An Agentic Navigation System for Any Task in Any Scene

General-purpose service robots need navigation systems that can handle diverse human requests in unfamiliar environments, combining task generality with scene generality. Some existing methods fine-tune multimodal large language models (MLLMs) to predict navigation actions, making their behavior dependent on the coverage of navigation training data and potentially limiting generalization to new requests and environments. Our key insight is to let the MLLM focus on interpreting requests, understanding scenes, and making decisions while preserving its general-purpose capabilities and delegating motion execution to navigation tools. To realize this idea, we introduce SuperNav, which equips a pretrained MLLM with a specialized agent harness without navigation-specific fine-tuning of the MLLM. Our harness supports these decisions with Navigation Skills, agent-oriented Tools for physical interaction, and task-progress and context management. A unified visual-point interface connects decision-making to motion by allowing the model to specify destinations directly in images and revise its decisions from execution feedback. Together, these components support sustained navigation across different task requirements and environments. SuperNav outperforms four evaluated baselines on instance-level, multi-object, and demand-driven tasks. Category-level evaluation on HM3D and deployment on a real quadruped robot further demonstrate its applicability across environments. Project Page: https://zju3dv.github.io/SuperNav/

zju3dv zju3dv
·
Oct 7 2

DeepTutor: Towards Agentic Personalized Tutoring

Education represents one of the most promising real-world applications for Large Language Models (LLMs). However, conventional tutoring systems rely on static pre-training knowledge that lacks adaptation to individual learners, while existing RAG-augmented systems fall short in delivering personalized, guided feedback. To bridge this gap, we present DeepTutor, an agent-native open-source framework for personalized tutoring where every feature shares a common personalization substrate. We propose a hybrid personalization engine that couples static knowledge grounding with dynamic multi-resolution memory, distilling interaction history into a continuously evolving learner profile. Moreover, we construct a closed tutoring loop that bidirectionally couples citation-grounded problem solving with difficulty-calibrated question generation. The personalization substrate further supports collaborative writing, multi-agent deep research, and interactive guided learning, enabling cross-modality coherence. To move beyond reactive interfaces, we introduce TutorBot, a proactive multi-agent layer that deploys tutoring capabilities through extensible skills and unified multi-channel access, providing consistent experience across platforms. To better evaluate such tutoring systems, we construct TutorBench, a student-centric benchmark with source-grounded learner profiles and a first-person interactive protocol that measures adaptive tutoring from the learner's perspective. We further evaluate foundational agentic reasoning abilities across five authoritative benchmarks. Experiments show that DeepTutor improves personalized tutoring quality while maintaining general agentic reasoning abilities. We hope DeepTutor provides unique insights into next-generation AI-powered and personalized tutoring systems for the community.

  • 7 authors
·
Apr 9

Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System

Agentic navigation systems require a base navigation model whose observation strategy can be externally reconfigured at inference time, because instruction following, object search, target tracking, and autonomous driving share the same perception-planning backbone yet demand fundamentally different strategies for consuming the visual stream. We present Qwen-RobotNav, a scalable navigation model built on Qwen-RobotNav that addresses it through a parameterised interface with two complementary dimensions: multiple task modes that select the navigation behaviour, and controllable observation parameters (e.g., token budget, per-camera weights) that govern how visual history is encoded. With training-time randomization over all parameters, Qwen-RobotNav is robust to any inference-time configuration requiring zero architectural modification to the Qwen-RobotNav backbone. We train Qwen-RobotNav on 15.6M samples; co-training with vision-language data prevents the collapse into reactive action-sequence mappers observed in trajectory-only training. The parameterised interface also makes Qwen-RobotNav a natural building block for agentic systems: for long-horizon scenarios, an upper-level planner decomposes goals into sub-tasks and dynamically switches Qwen-RobotNav's task mode and context strategy mid-episode, composing complex behaviours from repeated calls to the same model. Extensive experiments show that Qwen-RobotNav sets new state-of-the-art results across major navigation benchmarks. The model exhibits favourable scaling from 2B to 8B parameters, with joint multi-task training developing a shared spatial-planning substrate that transfers across task families, and demonstrates strong zero-shot generalisation to real-world robots across diverse environments.

Qwen Qwen
·
Jun 17 2

Agentic ESOpt: Fine-Tuning Long-Horizon LLM Agents with Minimal GPU Requirements

Reinforcement Learning (RL) has been promising in single-turn LLM fine-tuning. However, long-horizon agentic reasoning introduces increasingly branching interactions and sparse rewards, exposing several limitations of RL: its heavyweight backpropagation-based training stack makes it impractical to fine-tune larger LLMs, and longer-horizon trajectories make credit assignment in RL substantially harder. This paper argues that evolution strategies (ES) can be a better choice for fine-tuning long-horizon LLM agents. Compared with agentic RL, ES offers three key advantages: 1) Model Scalability: ES enables full-parameter optimization with only minimal, inference-level GPU memory, making it possible to fine-tune large LLMs. 2) Flexibility: its lightweight, black-box feedback interface makes ES fine-tuning easy to compose with prompt-space evolution (e.g., skill optimization & test-time compute); and 3) Long-Horizon Scalability: ES performs trajectory-level parameter attribution without decomposing rewards across horizons, yielding better scalability than Agentic RL as the horizon length grows. Based on this insight, we propose Agentic ESOpt, a full-parameter agentic fine-tuning framework tailored to flexible parameter--context co-evolution. At each step, Agentic ESOpt samples perturbations around the current LLM parameters, evaluates the resulting agents with rewards, and applies an online reward-weighted update. To improve the exploration--adaptation trade-off, Agentic ESOpt further introduces a cosine decay schedule of the perturbation scale σ. On WebArena-Lite, full-parameter optimization of Qwen-3.5-27B improves the No Skill baseline by 6.69%. In test-time automatic heuristic design, Agentic ESOpt performs online prompt--parameter co-evolution, improving its matched baseline in 28 of 36 settings.

CAi Copilot: Reducing Operational Workload in Molecular Design through Intent-Driven Agentic Workflows

Early-stage molecular design is an iterative process, not just a task of generating molecules. Researchers turn broad goals into design strategies, refine candidates, assess many properties, and gather evidence before synthesis and tests. AI methods can generate molecules, optimize several goals, predict properties, dock compounds, and account for synthesis. Yet these functions are spread across specialized tools. Experts must still coordinate each step, judge interim results, and integrate evidence. The central challenge is thus to turn research intent into adaptive, traceable runs grounded in scientific tools. We cast this challenge as intent-to-evidence molecular design workflow execution and present CAi Copilot, an expert-oriented agent with three linked layers. The Research Interface Layer turns intent into an executable plan. The Agent Reasoning Layer uses interim results to guide each run. The Execution Substrate supplies molecular tools, metrics, reusable utilities, and backend services. Across 45 tasks, CAi achieves the strongest overall performance, with an outcome score of 84.59, exceeding the next-best result by 18.07 points. Additional benchmarks test how CAi coordinates generation, screening, and multi-criteria evaluation, while exposing limits in long-horizon execution. These results show that CAi turns broad molecular-design intent into transparent, traceable workflows that connect interim decisions to candidate-level evidence.

  • 7 authors
·
Aug 6

Dependency-Aware Reward Shaping for Agentic Reinforcement Learning

When training large language models with reinforcement learning, terminal rewards provide little guidance about which steps matter. Common methods for assigning step credit overlook that work built on uncorrected mistakes is wasted while independent work remains valid. With only a final success/failure reward, every step in a failed episode has zero total future reward, even when it made progress. We propose Dependency-Aware Reward Shaping (DARS), which represents task progress as predicates linked by prerequisite relations and assigns step-level credit over the dependency graph. An annotator marks which predicates each step verifies, invalidates, or repairs. Verified predicates are discounted according to graph distance from the nearest broken prerequisite, while independent predicates are unaffected. Repairs update these weights based on any errors that remain; invalidated predicates need re-verification to regain credit. A fixed potential converts these annotations into signed per-step rewards. A common reward and annotation interface allows DARS to integrate with a range of reasoning and agentic training methods, such as GiGPO and ARPO/AEPO, without changing their rollout strategies or optimizers. Across five task families and models from 1.5B to 8B, DARS improves success by up to 10 points over GiGPO trained with the same budget and harness (ALFWorld), raises the WebShop task score and Search-R1 QA accuracy, complements AEPO's entropy-based training on AIME24/25 with a Python interpreter, and exceeds OmniOPD in controlled tool-free reasoning comparisons at 1.7B and 4B. Ablations show that step-level credit, dependency attenuation, and graph topology each contribute. On ALFWorld, a distilled 8B annotator matches the API annotator, enabling DARS to run efficiently without a frontier judge. Code is available at https://github.com/JianhuiWei7/DARS.

  • 5 authors
·
Sep 30

aDSL: Agentic 3D Creation via Joint Agent-Program Design

Programmatic representations provide a compelling paradigm for 3D content creation, enabling fine-grained edits, interpretability, and explicit structural control. Yet, agentic workflows that rely on large language models (LLMs) to author 3D programs remain brittle, often failing to translate high-level intent into consistent low-level geometry. We attribute this fragility to a mismatch between existing programmatic interfaces and the reasoning strengths of LLMs, which favor semantic structure and spatial relations over fragile numeric choices. In this paper, we jointly design an Agent-centric Domain-Specific Language (aDSL) and a role-specialized multi-agent system to close this gap. aDSL bridges semantic logic and geometric constraints by emphasizing composability and spatial reasoning; it enables agents to manipulate geometry through relational operators instead of brittle absolute coordinates. Building on aDSL, our training-free multi-agent system follows a Plan-Execute-Critic loop to decompose requests, synthesize code, and iteratively repair errors and constraint violations using execution feedback. Experiments show that this co-design improves robustness, controllability, and faithfulness to user intent. Our method outperforms prior LLM-based baselines on text-to-shape and image-to-shape tasks while preserving explicit structure, editability, and interpretability. It also enables downstream applications such as articulated object creation and structured scene composition. Our code is available at https://github.com/sig-pku/aDSL.

  • 6 authors
·
Aug 17 1

Agent^2 RL-Bench: Can LLM Agents Engineer Agentic RL Post-Training?

We introduce Agent2 RL-Bench, a compact diagnostic benchmark for evaluating agentic RL post-training, which tests whether LLM agents can autonomously design, implement, debug, and execute post-training pipelines that improve foundation models. RL post-training increasingly drives model alignment and specialization, yet existing benchmarks are largely static, rewarding supervised fine-tuning or script generation without assessing an agent's ability to close an interactive RL loop. Agent2 RL-Bench provides a unified agent-facing interface: each run starts from an isolated workspace containing a base model, task data, instructions, and a grading API, and agents must iterate within a fixed budget by training models and submitting artifacts for evaluation. The benchmark spans six tasks across three levels, from static rule-based training to judge-based optimization and closed-loop online RL with trajectory collection. Two diagnostic skills, namely runtime recording and post-hoc summarization, enable structured analysis of agent behavior, facilitating smooth and effective iteration of the benchmark's evaluation framework. Across five agent systems and six driver LLMs, agents show intelligent behavior but clear limitations: one RL-oriented run improves ALFWorld from 4.85 to 93.28 via SFT warm-up and GRPO with online rollouts, yet DeepSearchQA remains difficult, most successful routes rely on supervised pipelines, and interactive outcomes show large single-run differences across agent stacks. Overall, Agent2 RL-Bench shows that current agents can sometimes engineer online RL, but stable agent-driven RL post-training remains rare under fixed budgets. It also demonstrates that our benchmark provides a strong and effective evaluation framework for future research in this direction. Code is available at https://github.com/microsoft/RD-Agent/blob/main/rdagent/scenarios/rl/autorl_bench/README.md

  • 10 authors
·
May 12

Grounded Skill Synthesis from Code at Scale for Agentic Intelligence

Reusable skills give agents transferable procedural knowledge, making scalable acquisition essential for extending agents beyond prior experience. Existing methods face two limitations: trajectory-based synthesis requires interactions with specific environments, while document-derived skills may lack executable evidence and verification. Source code offers a complementary path: it requires no prior agent experience yet provides executable evidence for grounding abstractions. We present Code2Skill, a fully automated pipeline that transforms selected code units into implementation-anchored records of atomic operations, composite workflows, and recurring patterns, then verifies each record through source-body-blind reconstruction and source-aware comparison. Applied to 19,769 popular, actively maintained GitHub repositories, Code2Skill produces CodeSkillBank, a grounded bank of 1,006,822 accepted records with workflow, boundary, provenance, and source-evidence metadata. Across 72 protocol-matched evaluations covering nine model settings and eight benchmarks, models augmented with retrieved CodeSkillBank skills improve by 11.7% on average over matched baselines and outperform them in 57 cases. Under a unified downstream interface, Code2Skill also outperforms trajectory-derived skill banks on all seven shared benchmarks, showing that repository-derived skills can provide useful procedural knowledge before agents accumulate sufficient interaction experience. Skills synthesized from tested AI-generated code achieve a 93.50% pass rate, compared with 93.00% for human-written code, providing initial evidence that the pipeline can expand with the growing volume of AI-generated software. Overall, Code2Skill transforms procedural knowledge embedded in repositories into grounded, verifiable, and transferable agent skills.

Polar: Agentic RL on Any Harness at Scale

Reinforcement learning for language agents increasingly depends on custom harnesses that manage long-running context, multi-turn tool use and multi-agent orchestration. However, porting these harnesses into RL environment interfaces remains difficult and often loses important training signals. We bridge this gap with polar, a rollout framework for scalable asynchronous RL over arbitrary agent harnesses. Polar treats the agent harness as a black box: it proxies LLM API calls, records token-level model interactions, and reconstructs token-faithful trajectories for training. Each rollout node efficiently manages runtime prewarming, agent execution, trajectory reconstruction, and evaluation in parallel, exposing asynchronous service endpoints that can be consumed by independent trainers at scale. This decoupled design makes Polar agnostic to agent harnesses, training infrastructure, and RL algorithms while improving compute utilization for long-running agent workloads. We validate polar by training agents on software-engineering tasks with popular coding harnesses. Using simple GRPO, polar improves Qwen3.5-4B by 22.6, 4.8, 0.6 and 6.2 points on SWE-Bench Verified with the Codex, Claude Code, Qwen Code and Pi harnesses, respectively. We further demonstrate Polar for offline data generation over custom harnesses and ablate trajectory reconstruction strategies. Polar rewrites its preceding work, Prorl Agent, and has been registered as one of NeMo Gym environments.

  • 12 authors
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May 21

Recursive Game Creator: An Agentic Product-Level Experience-Oriented Game Harness

Recent game design agents have made substantial progress in generating playable games. However, program correctness does not ensure an enjoyable experience for players. We present Recursive Game Creator, an experience-oriented harness to advance agentic game development from rough game prototypes into entertaining games. Recursive Game Creator organizes recursive development around four components: Designer, Builder, Player, and Reviewer. The Designer translates user instructions and Reviewer's feedback into detailed plans. The Builder turns these plans into candidate games. The coding-native Player creates and executes reusable policies through programmatic interfaces to efficiently collect diverse gameplay trajectories, mitigating evaluation bias caused by slow GUI-based collection. The Reviewer uses carefully designed trajectory-based metrics to induce player preferences, integrating with visual evidence and explicit textual preferences to evaluate games against game-specific criteria. Finally, the Reviewer accepts the better version and provides improvement reviews for the next round, closing the recursive loop. Our method achieves state-of-the-art overall performance of 77.89 on GameCraft-Bench. On GameASG-Bench, it achieves a strict task success rate of 53.2%, a 34.1% improvement over the same-model baseline, and the highest mean runtime-check pass rate at 93.4% among compared methods. A user study shows longer playtime and higher ratings. Code is coming soon.

NKI-Agent: Domain-Specific Fine-Tuning and Agentic Tool Use for Neuron Kernel Generation

Recent agentic approaches to LLM-based kernel generation have achieved impressive results on CUDA. For emerging AI accelerators such as AWS Trainium and Inferentia, automated kernel generation and optimization remain largely unaddressed. Writing kernels for these chips via the Neuron Kernel Interface (NKI) is particularly challenging: developers must navigate a multi-engine architecture, tile-based programming, and explicit data movement across multi-level memory hierarchy. Moreover, no publicly-available training data, benchmarks, or tool-augmented agents exist for this domain. We introduce NKI-Agent, the first system combining domain-specific supervised fine-tuning (SFT) with a compile-verify-fix agent loop for NKI kernel generation. We adapt the existing CUDA-Agent framework to Neuron hardware, curate 6,000 NKI kernel generation tasks for training, and construct NKIBench, a 250-task benchmark across three difficulty levels. Evaluated on real Trn1 hardware, NKI-Agent with Claude Opus 4.8 and a rank-aware system prompt achieves a 77.3% pass rate on the 150-task NKIBench. We show that tool use is critical: Opus 4.8 scores 6% in single-shot mode without agent tools. On a 60-task subset, we show that an SFT-trained Qwen3-Coder-30B-A3B achieves 25.0% pass rate at 1/100th the cost, outperforming Claude Sonnet 4 (15.0%). We also report that Group Relative Policy Optimization (GRPO) with binary compilation reward fails to improve over SFT, providing guidance on reward design for RL-based kernel generation.

  • 5 authors
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Jul 4

Agentic Visual Generation: From Generative Models to Agentic Control

Visual generation is evolving from generative models used through a single invocation into agentic control processes that can plan, select tools, inspect intermediate synthesized outputs, revise failures, and reuse prior experience. In most existing systems, the controller is an LLM or VLM, while visual generation models serve as tools or executors. However, existing work lacks a consistent criterion for determining when a generation system becomes agentic. Planning depth, tool use, multi-role collaboration, and reinforcement learning are often treated as evidence of agenticity, even though none of them necessarily determines which generation decisions the controller can make. We organize the field according to what the controller can directly control in the generation process. At L1 Conditioning Control, the controller prepares the input to a predetermined generator but does not control which visual operation is executed. At L2 Execution Control, it selects and invokes actual generation, editing, rendering, or other content-modifying operations. At L3 Outcome-Adaptive Control, it observes an intermediate outcome and uses that observation to change a subsequent operation within the current task. At L4 Experience-Adaptive Control, it retains experience from completed tasks and uses that experience to change decisions on future tasks. L0 Fixed Support separately denotes generators, editors, evaluators, reward models, benchmarks, and fixed pipelines without a deployed controller that makes generation-level decisions. These levels describe a progressively broader decision-making scope rather than model size, system complexity, output quality, tool or role count, or training method. Applying this framework across image, video, editing, 3D, world, slide, and user-interface generation reveals how controller capabilities have evolved and how their mechanisms are distributed across levels.

String: An Agentic OS Where Every App Is a Markdown File

LLM agents have become a new class of software user, but every surface they work through was designed for someone else. Pages are built for human eyes, which can skim and ignore; tool schemas for programs, which pay nothing to carry definitions they never call. An agent has neither luxury: it re-reads, and pays again for, everything it is shown on every turn. We present String, an open-source runtime that gives this user an interface of its own and treats the job as an operating-systems problem. Tool knowledge moves out of the agent's context and into a common layer that renders it back one view at a time as Markdown. A single SFMD (String-Flavored Markdown) document declares an application's views, typed actions, navigation, and credentials, and the runtime handles discovery, validation, execution, state, and secrets behind two core verbs: /open to see and /act to do. Web and app turn out to be two renderings of one architecture: an SFMD site serves styled HTML to browsers and the raw document to agents, so one grammar reaches apps, files, shells, and the web, even legacy HTML, with no per-site integration. Views stay partial by design, and the staging is causal: disclosing one tier of detail a single turn too early costs up to 23 accuracy points, while proper staging drops wrong-action selection from 28% to 2%. Privilege follows provenance: a remote page may call HTTP but never the shell, and caller-supplied text never expands a stored secret. On an 87-task benchmark that pairs each task with curated skills, operationalizing those procedures as on-demand String apps yields comparable aggregate success across six models from frontier to small (+1.3pp) while using 33.5% fewer tokens among completed episodes, and the resident interface stays a constant 53 tokens at any catalog size. We report the design, the evaluation, and what three months of production use taught us.

  • 3 authors
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Aug 27

AgentScope 1.0: A Developer-Centric Framework for Building Agentic Applications

Driven by rapid advancements of Large Language Models (LLMs), agents are empowered to combine intrinsic knowledge with dynamic tool use, greatly enhancing their capacity to address real-world tasks. In line with such an evolution, AgentScope introduces major improvements in a new version (1.0), towards comprehensively supporting flexible and efficient tool-based agent-environment interactions for building agentic applications. Specifically, we abstract foundational components essential for agentic applications and provide unified interfaces and extensible modules, enabling developers to easily leverage the latest progress, such as new models and MCPs. Furthermore, we ground agent behaviors in the ReAct paradigm and offer advanced agent-level infrastructure based on a systematic asynchronous design, which enriches both human-agent and agent-agent interaction patterns while improving execution efficiency. Building on this foundation, we integrate several built-in agents tailored to specific practical scenarios. AgentScope also includes robust engineering support for developer-friendly experiences. We provide a scalable evaluation module with a visual studio interface, making the development of long-trajectory agentic applications more manageable and easier to trace. In addition, AgentScope offers a runtime sandbox to ensure safe agent execution and facilitates rapid deployment in production environments. With these enhancements, AgentScope provides a practical foundation for building scalable, adaptive, and effective agentic applications.

  • 23 authors
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Aug 22, 2025 4

Structured Context Engineering for File-Native Agentic Systems: Evaluating Schema Accuracy, Format Effectiveness, and Multi-File Navigation at Scale

Large Language Model agents increasingly operate external systems through programmatic interfaces, yet practitioners lack empirical guidance on how to structure the context these agents consume. Using SQL generation as a proxy for programmatic agent operations, we present a systematic study of context engineering for structured data, comprising 9,649 experiments across 11 models, 4 formats (YAML, Markdown, JSON, Token-Oriented Object Notation [TOON]), and schemas ranging from 10 to 10,000 tables. Our findings challenge common assumptions. First, architecture choice is model-dependent: file-based context retrieval improves accuracy for frontier-tier models (Claude, GPT, Gemini; +2.7%, p=0.029) but shows mixed results for open source models (aggregate -7.7%, p<0.001), with deficits varying substantially by model. Second, format does not significantly affect aggregate accuracy (chi-squared=2.45, p=0.484), though individual models, particularly open source, exhibit format-specific sensitivities. Third, model capability is the dominant factor, with a 21 percentage point accuracy gap between frontier and open source tiers that dwarfs any format or architecture effect. Fourth, file-native agents scale to 10,000 tables through domain-partitioned schemas while maintaining high navigation accuracy. Fifth, file size does not predict runtime efficiency: compact or novel formats can incur a token overhead driven by grep output density and pattern unfamiliarity, with the magnitude depending on model capability. These findings provide practitioners with evidence-based guidance for deploying LLM agents on structured systems, demonstrating that architectural decisions should be tailored to model capability rather than assuming universal best practices.

  • 1 authors
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Feb 5

TxRay: Agentic Postmortem of Live Blockchain Attacks

Decentralized Finance (DeFi) has turned blockchains into financial infrastructure, allowing anyone to trade, lend, and build protocols without intermediaries, but this openness exposes pools of value controlled by code. Within five years, the DeFi ecosystem has lost over 15.75B USD to reported exploits. Many exploits arise from permissionless opportunities that any participant can trigger using only public state and standard interfaces, which we call Anyone-Can-Take (ACT) opportunities. Despite on-chain transparency, postmortem analysis remains slow and manual: investigations start from limited evidence, sometimes only a single transaction hash, and must reconstruct the exploit lifecycle by recovering related transactions, contract code, and state dependencies. We present TxRay, a Large Language Model (LLM) agentic postmortem system that uses tool calls to reconstruct live ACT attacks from limited evidence. Starting from one or more seed transactions, TxRay recovers the exploit lifecycle, derives an evidence-backed root cause, and generates a runnable, self-contained Proof of Concept (PoC) that deterministically reproduces the incident. TxRay self-checks postmortems by encoding incident-specific semantic oracles as executable assertions. To evaluate PoC correctness and quality, we develop PoCEvaluator, an independent agentic execution-and-review evaluator. On 114 incidents from DeFiHackLabs, TxRay produces an expert-aligned root cause and an executable PoC for 105 incidents, achieving 92.11% end-to-end reproduction. Under PoCEvaluator, 98.1% of TxRay PoCs avoid hard-coding attacker addresses, a +22.9pp lift over DeFiHackLabs. In a live deployment, TxRay delivers validated root causes in 40 minutes and PoCs in 59 minutes at median latency. TxRay's oracle-validated PoCs enable attack imitation, improving coverage by 15.6% and 65.5% over STING and APE.

  • 6 authors
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Feb 22

Agentic Abstention: Do Agents Know When to Stop Instead of Act?

LLM agents are expected to act over multiple turns, using search, browsing interfaces, and terminal tools to complete user goals. Yet not every goal is well specified or achievable in the available environment. In such cases, a reliable agent should recognize that further interaction is unlikely to help and abstain from additional tool calls. We define Agentic Abstention, the problem of deciding when an agent should stop acting under uncertainty. Unlike standard LLM abstention, which is usually evaluated as a single-turn answer-or-abstain decision, agentic abstention is a sequential decision problem: an agent can answer, abstain, or gather more information at each turn, and the need to abstain may only become clear after interacting with the environment. We study this problem across web shopping, terminal environments, and question answering, evaluating 13 LLM-as-agent systems and 2 agent scaffolds on more than 28,000 tasks. Our results show that the main challenge is not only whether agents can abstain, but also when they abstain. Some agents never abstain when they should, while others do so only after many unnecessary interactions. This gap is especially large on tasks where the instruction appears feasible until the environment reveals otherwise (e.g., no valid result matches the instruction). We further find that model scale, reasoning, and agent scaffolding affect abstention in different ways, where larger or more capable models sometimes perform worse at timely abstention. Finally, we introduce CONVOLVE, a context engineering method for improving agentic abstention that distills full interaction trajectories into reusable stopping rules. On WebShop, CONVOLVE substantially improves timely abstention without updating model parameters, raising Llama-3.3-70B's timely recall rate from 26.7 to 57.4. Our dataset and code are available at https://lhannnn.github.io/agentic-abstention

Magentic-UI: Towards Human-in-the-loop Agentic Systems

AI agents powered by large language models are increasingly capable of autonomously completing complex, multi-step tasks using external tools. Yet, they still fall short of human-level performance in most domains including computer use, software development, and research. Their growing autonomy and ability to interact with the outside world, also introduces safety and security risks including potentially misaligned actions and adversarial manipulation. We argue that human-in-the-loop agentic systems offer a promising path forward, combining human oversight and control with AI efficiency to unlock productivity from imperfect systems. We introduce Magentic-UI, an open-source web interface for developing and studying human-agent interaction. Built on a flexible multi-agent architecture, Magentic-UI supports web browsing, code execution, and file manipulation, and can be extended with diverse tools via Model Context Protocol (MCP). Moreover, Magentic-UI presents six interaction mechanisms for enabling effective, low-cost human involvement: co-planning, co-tasking, multi-tasking, action guards, and long-term memory. We evaluate Magentic-UI across four dimensions: autonomous task completion on agentic benchmarks, simulated user testing of its interaction capabilities, qualitative studies with real users, and targeted safety assessments. Our findings highlight Magentic-UI's potential to advance safe and efficient human-agent collaboration.

  • 20 authors
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Jul 29, 2025

LongVidSearch: An Agentic Benchmark for Multi-hop Evidence Retrieval Planning in Long Videos

Long video question answering (Long-Video QA) increasingly relies on agentic tool use to retrieve evidence from long videos. In realistic settings, this process often requires multi-hop retrieval, where agents must iteratively gather multiple discontinuous evidence clips. However, existing long-video benchmarks are largely static: they rarely enforce strict multi-hop retrieval and typically lack a standardized evidence-access interface, making it difficult to separate failures in retrieval planning from those in answer generation. To address this gap, we introduce LongVidSearch, a benchmark for evaluating agentic multi-hop evidence retrieval planning in long videos under standardized access constraints. LongVidSearch enforces retrieval necessity: a Hop-k question requires exactly k necessary evidence clips, and removing any single clip renders the question unsolvable. The benchmark contains 3,000 questions over 447 long videos (average length 26 minutes), covering four reasoning categories: State Mutation, Causal Inference, Global Summary, and Visual Tracking, with 2-hop, 3-hop, and 4-hop evidence requirements. To ensure fair and controlled evaluation, all agents interact with LongVidSearch through a unified tool interface, which fixes the retrieval backend and isolates the agent's ability to formulate queries and plan iterative retrieval. In addition to answer accuracy, we measure tool-call cost to analyze the accuracy-efficiency trade-off under identical access conditions. We evaluate VideoAgent-style QA agents with multiple backbone LLMs using three-judge majority voting. GPT-5 achieves the highest accuracy (42.43), outperforming Gemini 3 Pro (30.97) and GPT-4o (19.20), yet remaining below 50 %, highlighting the difficulty of multi-hop retrieval planning. With gold evidence clips, performance becomes near-perfect, confirming retrieval planning as the primary bottleneck.

  • 3 authors
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Mar 15

AgentBay: A Hybrid Interaction Sandbox for Seamless Human-AI Intervention in Agentic Systems

The rapid advancement of Large Language Models (LLMs) is catalyzing a shift towards autonomous AI Agents capable of executing complex, multi-step tasks. However, these agents remain brittle when faced with real-world exceptions, making Human-in-the-Loop (HITL) supervision essential for mission-critical applications. In this paper, we present AgentBay, a novel sandbox service designed from the ground up for hybrid interaction. AgentBay provides secure, isolated execution environments spanning Windows, Linux, Android, Web Browsers, and Code interpreters. Its core contribution is a unified session accessible via a hybrid control interface: An AI agent can interact programmatically via mainstream interfaces (MCP, Open Source SDK), while a human operator can, at any moment, seamlessly take over full manual control. This seamless intervention is enabled by Adaptive Streaming Protocol (ASP). Unlike traditional VNC/RDP, ASP is specifically engineered for this hybrid use case, delivering an ultra-low-latency, smoother user experience that remains resilient even in weak network environments. It achieves this by dynamically blending command-based and video-based streaming, adapting its encoding strategy based on network conditions and the current controller (AI or human). Our evaluation demonstrates strong results in security, performance, and task completion rates. In a benchmark of complex tasks, the AgentBay (Agent + Human) model achieved more than 48% success rate improvement. Furthermore, our ASP protocol reduces bandwidth consumption by up to 50% compared to standard RDP, and in end-to-end latency with around 5% reduction, especially under poor network conditions. We posit that AgentBay provides a foundational primitive for building the next generation of reliable, human-supervised autonomous systems.

  • 31 authors
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Dec 3, 2025

VeriPhy: Agentic Physical Reasoning for World Model Evaluation and Refinement

Visual fluency in generated video does not imply physical reliability, and a scalar quality score alone is incapable of indicating the obligation a clip violates or the moment it fails. We present VeriPhy, an auditable physical-verification system in which a text-only planner compiles the prompt into typed physical obligations and a statically validated execution plan before any frame is observed. During execution, observations gate and scope only declared calls to frozen low-level experts (e.g., segmentation and tracking, counting, eleven typed physical measurements over the resulting tracks, depth, OCR, and audio-event detection). Each action returns a provenance-carrying evidence record whose payload, when usable, is either a typed measurement or an explicitly tagged learned state. Typed resolvers and fixed composition map usable records to a three-valued state (supported, contradicted, or unknown, surfaced as plausible, implausible, or abstain) with full provenance, so that every verdict is traceable to the evidence that produced it. We anchor evaluation in a 1,500-clip corpus of human-annotated flaw records that localize real generation failures in prompt reference, space, and time. On a 149-clip core carrying 304 such records, VeriPhy accounts for 228, against 164 for a published question-decomposition evaluator given the same clips and the same claims. Recall alone does not separate it from prompting the same backbone monolithically, which reaches 222; what separates them is that each decision retains its evidence record and provenance, making the traces auditable one verdict at a time and usable as the interface through which a critic verdict could be written back into generation.

  • 11 authors
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Sep 1 2

From Delivery to Stateful Exploration: Rethinking the Index for Agentic Search

Recent advances in agentic search have given large language model (LLM) agents finer control over corpus exploration. However, search interfaces often return matching passages even when feedback about the candidate set would suffice for the next decision, coupling candidate refinement with source-text exposure. We propose IndexAct, an interface for Index-Native Corpus Interaction that separates candidate-set refinement from text inspection. Agents construct and manipulate persistent candidate sets through lexical conditions and set operations over an inverted index, receiving reusable state references and statistics such as candidate counts rather than matching passages. This feedback guides further refinement, while separately requested passages provide new clues or evidence that can inform subsequent operations on retained candidate sets. Experiments on five benchmarks spanning agentic search and multi-hop question answering show that IndexAct outperforms the evaluated baselines on each benchmark. On BrowseComp-Plus, it also achieves higher evidence coverage with a smaller average live context than terminal-based corpus interfaces, and maintains answer accuracy as the corpus expands. Further analyses suggest that informative refinement feedback and state reuse support continued evidence discovery, while shorter contexts or fewer search steps alone do not ensure better performance.

  • 5 authors
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Oct 5

SoK: Agentic Skills -- Beyond Tool Use in LLM Agents

Agentic systems increasingly rely on reusable procedural capabilities, a.k.a., agentic skills, to execute long-horizon workflows reliably. These capabilities are callable modules that package procedural knowledge with explicit applicability conditions, execution policies, termination criteria, and reusable interfaces. Unlike one-off plans or atomic tool calls, skills operate (and often do well) across tasks. This paper maps the skill layer across the full lifecycle (discovery, practice, distillation, storage, composition, evaluation, and update) and introduces two complementary taxonomies. The first is a system-level set of seven design patterns capturing how skills are packaged and executed in practice, from metadata-driven progressive disclosure and executable code skills to self-evolving libraries and marketplace distribution. The second is an orthogonal representation times scope taxonomy describing what skills are (natural language, code, policy, hybrid) and what environments they operate over (web, OS, software engineering, robotics). We analyze the security and governance implications of skill-based agents, covering supply-chain risks, prompt injection via skill payloads, and trust-tiered execution, grounded by a case study of the ClawHavoc campaign in which nearly 1{,}200 malicious skills infiltrated a major agent marketplace, exfiltrating API keys, cryptocurrency wallets, and browser credentials at scale. We further survey deterministic evaluation approaches, anchored by recent benchmark evidence that curated skills can substantially improve agent success rates while self-generated skills may degrade them. We conclude with open challenges toward robust, verifiable, and certifiable skills for real-world autonomous agents.

Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis

Graphical user interface (GUI) grounding, the ability to map natural language instructions to specific actions on graphical user interfaces, remains a critical bottleneck in computer use agent development. Current benchmarks oversimplify grounding tasks as short referring expressions, failing to capture the complexity of real-world interactions that require software commonsense, layout understanding, and fine-grained manipulation capabilities. To address these limitations, we introduce OSWorld-G, a comprehensive benchmark comprising 564 finely annotated samples across diverse task types including text matching, element recognition, layout understanding, and precise manipulation. Additionally, we synthesize and release the largest computer use grounding dataset Jedi, which contains 4 million examples through multi-perspective decoupling of tasks. Our multi-scale models trained on Jedi demonstrate its effectiveness by outperforming existing approaches on ScreenSpot-v2, ScreenSpot-Pro, and our OSWorld-G. Furthermore, we demonstrate that improved grounding with Jedi directly enhances agentic capabilities of general foundation models on complex computer tasks, improving from 5% to 27% on OSWorld. Through detailed ablation studies, we identify key factors contributing to grounding performance and verify that combining specialized data for different interface elements enables compositional generalization to novel interfaces. All benchmark, data, checkpoints, and code are open-sourced and available at https://osworld-grounding.github.io.

  • 15 authors
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May 19, 2025 2

MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents

Recent GUI agents have made substantial progress in visual grounding and action prediction, yet they remain brittle in long-horizon tasks that require maintaining task state across many interface transitions. Existing agents typically rely on raw history replay or text-only memory, which either overwhelms the model with redundant screenshots or discards localized visual evidence needed for future decisions. To address these limitations, we introduce MementoGUI, a plug-in agentic memory framework that equips MLLM-based GUI agents with MementoCore, a learned controller for online memory selection, compression, and retrieval. Rather than treating interaction history as a fixed context, MementoGUI formulates long-horizon GUI control as an online memory-control problem: working memory selectively preserves task-relevant interface events with textual summaries and ROI-level visual evidence, while episodic memory retrieves reusable past trajectories through learned relevance selection. MementoCore modularizes memory control into specialized operators for step processing, memory compression, episodic writing, and episodic selection, enabling plug-in memory augmentation without finetuning the GUI agent backbone. We further develop a scalable data curation pipeline that converts computer-use trajectories into memory-controller training data, introduce MementoGUI-Bench for evaluating long-horizon decision-making in GUI agents, and design MLLM-based metrics for semantic action matching, task progress, and memory consistency. Experiments on GUI-Odyssey, MM-Mind2Web, and MementoGUI-Bench show that MementoGUI consistently improves GUI agents over no-history, history-replay, and text-only memory baselines, with larger MementoCore backbones further strengthening memory-augmented GUI control.

  • 6 authors
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May 17 1

Multi-Head Latent Control: A Unified Interface for LLM Agent Decision Making

Large language models are increasingly deployed as agents, but reliable agentic behavior requires more than next-token prediction. At inference time, it is preferred that an agent can decide whether to proceed with its current reasoning, defer to a stronger model, request additional information, invoke external tools, or abstain under the given setup. Existing approaches address these decisions through prompt-level routing, external orchestration, or task-specific fine-tuning, which primarily rely on input-side signals, and are often costly and difficult to maintain as model backbones evolve. We ask whether such control decisions can be inferred directly from a model's latent generation process. We introduce Multi-Head Latent Control, a lightweight layer that reads hidden-state trajectories from a frozen LLM or VLM to produce deployment-time control signals. A Capability Head predicts whether the current model can solve the instance or should defer to a stronger collaborator, while a Resolution Head predicts appropriate resolution decision Clarification, Tool Use, Abstention, or Direct Answering. Both heads are trained only on latent traces from the same frozen LLM backbone, enabling post hoc adaptation without modifying the model. Across language and vision-language settings, Multi-Head Latent Control consistently improves the quality-cost tradeoff of multi-model systems, enabling early handoff from partial generations and more accurate intervention decisions. In routed execution (small + large model), it reduces large-model usage by up to 90.7 percent on AndroidWorld and 27-53 percent on average across benchmarks, while retaining most of large-model performance. Additionally, the learned control signals improve tool-use decision quality, yielding up to +158 percent relative score gain and 65.5 percent fewer missed-required tool calls.

Cost-Effective Repository Exploration for Agentic Issue Localization

Repository exploration is a distinct and costly stage of coding-agent pipelines: before generating a patch, an agent must identify which repository files are likely to matter. We study whether this stage can be delegated to lower-cost models while retaining useful localization quality. Using our IssueLoc-Bench, we evaluate five explorer models under the same read-only interactive interface on 499 SWE-bench Verified-derived tasks and 500 tasks from 153 additional repositories. We measure early candidate discovery, top-three gold-file coverage, strict file-set recovery, agent time, and token usage, with paired instance-level uncertainty and repository-clustered sensitivity analysis. The highest-quality explorer leads across localization metrics, but substantially cheaper operating points emerge: depending on the model and evaluation arm, lower-cost explorers retain approximately 78-94% of the reference Hit@3 and 73-92% of its F1 while reducing mean agent time by 41-88% and token usage by 84-95%. The preferred operating point depends on how localization is consumed downstream: ranking and coverage metrics characterize recoverable candidate handoffs, whereas F1 and exact match characterize restrictive file gates. These results support treating repository exploration as an independently measurable and budgetable stage of modular coding agents, with explorer selection guided by the downstream handoff contract.

  • 2 authors
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Aug 29

AgenticCyOps: Securing Multi-Agentic AI Integration in Enterprise Cyber Operations

Multi-agent systems (MAS) powered by LLMs promise adaptive, reasoning-driven enterprise workflows, yet granting agents autonomous control over tools, memory, and communication introduces attack surfaces absent from deterministic pipelines. While current research largely addresses prompt-level exploits and narrow individual vectors, it lacks a holistic architectural model for enterprise-grade security. We introduce AgenticCyOps (Securing Multi-Agentic AI Integration in Enterprise Cyber Operations), a framework built on a systematic decomposition of attack surfaces across component, coordination, and protocol layers, revealing that documented vectors consistently trace back to two integration surfaces: tool orchestration and memory management. Building on this observation, we formalize these integration surfaces as primary trust boundaries and define five defensive principles: authorized interfaces, capability scoping, verified execution, memory integrity & synchronization, and access-controlled data isolation; each aligned with established compliance standards (NIST, ISO 27001, GDPR, EU AI Act). We apply the framework to a Security Operations Center (SOC) workflow, adopting the Model Context Protocol (MCP) as the structural basis, with phase-scoped agents, consensus validation loops, and per-organization memory boundaries. Coverage analysis, attack path tracing, and trust boundary assessment confirm that the design addresses the documented attack vectors with defense-in-depth, intercepts three of four representative attack chains within the first two steps, and reduces exploitable trust boundaries by a minimum of 72% compared to a flat MAS, positioning AgenticCyOps as a foundation for securing enterprise-grade integration.

  • 5 authors
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Mar 9

Stable Agentic Control: Tool-Mediated LLM Architecture for Autonomous Cyber Defense

Agentic systems involved in high-stake decision-making under adversarial pressure need formal guarantees not offered by existing approaches. Motivated by the operational needs of security operations centers (SOCs) that must configure endpoint detection and response (EDR) policies under adversarial pressure, we present a tool-mediated architecture: LLM agents use deterministic tools (Stackelberg best-response, Bayesian observer updates, attack-graph primitives) and select from finite action catalogs enforced at the tool-output interface. A composite Lyapunov function machine-checked in Lean 4 with zero sorry certifies controllability, observability from asymmetric sensor data, and Input-to-State Stability (ISS) robustness under intelligent adversarial disturbance, with two corollaries extending the certificate to any controller or adversary from the catalogs. On 282 real enterprise attack graphs, the claims hold with margin. On paired offensive/defensive telemetry, a tool-mediated Claude Sonnet 4 controller reduces the attacker's expected payoff (game value) by 59% relative to a deterministic greedy baseline, with zero variance across 40 runs at four temperatures. A Claude Haiku 4.5 controller converges to suboptimal game values but stays catalog-bounded over an additional 40 runs, demonstrating that architectural stability is not dependent on the controller capability. The LLM agent's non-determinism furthers creative exploration of strategies, while the tool-mediated architecture ensures system stability.

  • 8 authors
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May 3

Tool Attention Is All You Need: Dynamic Tool Gating and Lazy Schema Loading for Eliminating the MCP/Tools Tax in Scalable Agentic Workflows

The Model Context Protocol (MCP) has become a common interface for connecting large language model (LLM) agents to external tools, but its reliance on stateless, eager schema injection imposes a hidden per-turn overhead the MCP Tax or Tools Tax that practitioner reports place between roughly 10k and 60k tokens in typical multi-server deployments. This payload inflates the key-value cache, is associated with reasoning degradation as context utilization approaches published fracture points around 70%, and turns token budgets into a recurring operational cost. We introduce Tool Attention, a middleware-layer mechanism that generalizes the "Attention Is All You Need" paradigm from self-attention over tokens to gated attention over tools. Tool Attention combines (i) an Intent Schema Overlap (ISO) score from sentence embeddings, (ii) a state-aware gating function enforcing preconditions and access scopes, and (iii) a two-phase lazy schema loader that keeps a compact summary pool in context and promotes full JSON schemas only for top-k gated tools. We evaluate on a simulated 120-tool, six-server benchmark whose per-server token counts are calibrated to public audits of real MCP deployments. In this simulation, Tool Attention directly reduces measured per-turn tool tokens by 95.0% (47.3k -> 2.4k) and raises effective context utilization (a token-ratio quantity) from 24% to 91%. End-to-end figures for task success, latency, cost, and reasoning quality are reported as projections derived from the measured token counts combined with published deployment telemetry; they are not measured on live LLM agents, and we mark projected values explicitly throughout. Taken together, the results support a simple thesis: protocol-level efficiency, not raw context length, is a binding constraint on scalable gentic systems. The code for this work is accessible at https://github.com/asadani/tool-attention

  • 2 authors
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Apr 22

Beyond Semantic Similarity: Rethinking Retrieval for Agentic Search via Direct Corpus Interaction

Modern retrieval systems, whether lexical or semantic, expose a corpus through a fixed similarity interface that compresses access into a single top-k retrieval step before reasoning. This abstraction is efficient, but for agentic search, it becomes a bottleneck: exact lexical constraints, sparse clue conjunctions, local context checks, and multi-step hypothesis refinement are difficult to implement by calling a conventional off-the-shelf retriever, and evidence filtered out early cannot be recovered by stronger downstream reasoning. Agentic tasks further exacerbate this limitation because they require agents to orchestrate multiple steps, including discovering intermediate entities, combining weak clues, and revising the plan after observing partial evidence. To tackle the limitation, we study direct corpus interaction (DCI), where an agent searches the raw corpus directly with general-purpose terminal tools (e.g., grep, file reads, shell commands, lightweight scripts), without any embedding model, vector index, or retrieval API. This approach requires no offline indexing and adapts naturally to evolving local corpora. Across IR benchmarks and end-to-end agentic search tasks, this simple setup substantially outperforms strong sparse, dense, and reranking baselines on several BRIGHT and BEIR datasets, and attains strong accuracy on BrowseComp-Plus and multi-hop QA without relying on any conventional semantic retriever. Our results indicate that as language agents become stronger, retrieval quality depends not only on reasoning ability but also on the resolution of the interface through which the model interacts with the corpus, with which DCI opens a broader interface-design space for agentic search.

TIGER-Lab TIGER-Lab
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May 2 3

From Prompting to Composing: A Spatial Canvas Interface for Poster Generation

Text prompting is an indirect interface for poster generation, requiring users to encode inherently two-dimensional composition intent into a one-dimensional sequence of words. We introduce a Spatial Canvas Interface that enables users to directly compose generation intent in space through four complementary binding types: semantic, identity, text, and pixel, together with Text Specifications for individual elements and global appearance. Based on this interface, we develop Compo, a poster generation model adapted from a pretrained image editing model to understand Spatial Canvas inputs and Text Specifications. Compo supports both direct inference, where users explicitly construct the canvas, and agentic mode, where a high-level request is automatically translated into a planned Spatial Canvas. To train Compo, we develop a scalable pipeline that automatically constructs supervision data for different binding types and their combinations, enabling efficient adaptation without training a specialized poster generator from scratch. We further introduce a benchmark that evaluates adherence to individual binding types and their joint composition. Experiments show that Compo achieves stronger compositional controllability than both general-purpose image generation models and dedicated poster generation systems while maintaining high visual quality. By decoupling intent specification from visual generation, our work shifts poster generation from prompting toward composing.

microsoft Microsoft
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Oct 7 2

Vibe Coding vs. Agentic Coding: Fundamentals and Practical Implications of Agentic AI

This review presents a comprehensive analysis of two emerging paradigms in AI-assisted software development: vibe coding and agentic coding. While both leverage large language models (LLMs), they differ fundamentally in autonomy, architectural design, and the role of the developer. Vibe coding emphasizes intuitive, human-in-the-loop interaction through prompt-based, conversational workflows that support ideation, experimentation, and creative exploration. In contrast, agentic coding enables autonomous software development through goal-driven agents capable of planning, executing, testing, and iterating tasks with minimal human intervention. We propose a detailed taxonomy spanning conceptual foundations, execution models, feedback loops, safety mechanisms, debugging strategies, and real-world tool ecosystems. Through comparative workflow analysis and 20 detailed use cases, we illustrate how vibe systems thrive in early-stage prototyping and education, while agentic systems excel in enterprise-grade automation, codebase refactoring, and CI/CD integration. We further examine emerging trends in hybrid architectures, where natural language interfaces are coupled with autonomous execution pipelines. Finally, we articulate a future roadmap for agentic AI, outlining the infrastructure needed for trustworthy, explainable, and collaborative systems. Our findings suggest that successful AI software engineering will rely not on choosing one paradigm, but on harmonizing their strengths within a unified, human-centered development lifecycle.

  • 3 authors
·
May 25, 2025 2

IsolateGPT: An Execution Isolation Architecture for LLM-Based Agentic Systems

Large language models (LLMs) extended as systems, such as ChatGPT, have begun supporting third-party applications. These LLM apps leverage the de facto natural language-based automated execution paradigm of LLMs: that is, apps and their interactions are defined in natural language, provided access to user data, and allowed to freely interact with each other and the system. These LLM app ecosystems resemble the settings of earlier computing platforms, where there was insufficient isolation between apps and the system. Because third-party apps may not be trustworthy, and exacerbated by the imprecision of natural language interfaces, the current designs pose security and privacy risks for users. In this paper, we evaluate whether these issues can be addressed through execution isolation and what that isolation might look like in the context of LLM-based systems, where there are arbitrary natural language-based interactions between system components, between LLM and apps, and between apps. To that end, we propose IsolateGPT, a design architecture that demonstrates the feasibility of execution isolation and provides a blueprint for implementing isolation, in LLM-based systems. We evaluate IsolateGPT against a number of attacks and demonstrate that it protects against many security, privacy, and safety issues that exist in non-isolated LLM-based systems, without any loss of functionality. The performance overhead incurred by IsolateGPT to improve security is under 30% for three-quarters of tested queries.

  • 5 authors
·
Mar 7, 2024

AgentWebBench: Benchmarking Multi-Agent Coordination in Agentic Web

Agentic Web is an emerging paradigm where autonomous agents help users use online information. As the paradigm develops, content providers are also deploying agents to manage their data and serve it through controlled interfaces. This shift moves information access from centralized retrieval to decentralized coordination. To study this setting, we introduce AgentWebBench, a benchmark that evaluates how well a user agent synthesizes answers by interacting with website-specific content agents. We evaluate four tasks that cover common web information needs, spanning ranked retrieval (web search, web recommendation) and open-ended synthesis (question answering, deep research). Across seven advanced LLMs and three coordination strategies, multi-agent coordination generally lags behind centralized retrieval as expected, because user agent cannot directly access the corpus, but the gap shrinks with model scale and can even outperform centralized retrieval on question answering. This benchmark also enables us to study properties of the emerging paradigm of the digital world. We find that decentralized access concentrates traffic toward a small set of websites, test time scaling improves both interaction reliability and task performance, and strong results require sufficient interactions guided by careful planning. Finally, our failure analysis suggests that user agents need better planning and answer synthesis, while content agents need more reliable retrieval and evidence quality. Code, data, and APIs are released on https://github.com/cxcscmu/AgentWebBench.

  • 3 authors
·
Apr 12

Workflow-GYM: Towards Long-Horizon Evaluation of Computer-use Agentic tasks in Real-World Professional Fields

Recent years have witnessed the rapid evolution of AI agents toward handling increasingly complex, real-world tasks. However, existing benchmarks rarely evaluate whether agents can operate graphical user interfaces to complete long-horizon, high-value professional workflows across diverse domains. Current GUI benchmarks still predominantly focus on general-purpose software, relatively simple applications, and short-horizon tasks, leaving it largely unknown whether modern agents can follow user instructions to autonomously operate domain-specific professional software and accomplish economically valuable work in an end-to-end manner. To bridge this gap, we introduce Workflow-GYM, a benchmark for long-horizon GUI tasks centered on professional domains and specialized software environments. Through extensive experiments on state-of-the-art models, we find that even the strongest models achieve only slightly above 30% success rates, highlighting that professional long-horizon GUI workflows remain highly challenging for current GUI agents. Further analysis reveals that current agents struggle to maintain long-horizon workflow consistency, frequently exhibiting workflow stage omission, error propagation, objective drift, and insufficient understanding of professional software environments. Our findings provide important insights into the limitations of current agent systems and suggest key directions for the next generation of GUI-agent research.

How Agents Ask for Permission: User Permissions for AI Agents, from Interfaces to Enforcement

As AI agents gain prevalance, users are increasingly exposed to the risks such systems entail. Prompt injection attacks, as well as hallucination, can cause agents to leak private information to third parties. As autonomous systems, agents also present the more active danger of performing sensitive tasks, such as bank transactions, without the user's intent or authorization. Recognizing this challenge, the agentic security community has developed numerous proposals for secure agentic systems. Much of this work has focused on product-level approaches, where agentic system developers determine and apply the same security policies and permissions to all users. Yet different users have different needs and preferences, necessitating support for user-level permissions policies in agentic AI systems. To understand how user-level permissions are handled in AI agent systems, we survey 21 proposals for agent permissions systems. From this review, we construct a taxonomy of how different systems specify user-level permissions policies, both at the user interface and internally; derive internal policies from user input; and enforce those policies at run-time. We then analyze five prominent commercial agents and compare their permissions handling to agentic permissions systems in the literature. We identify several high-level themes across the literature and commerical agents, as well as multiple gaps where future work is needed.

  • 2 authors
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Jul 14

Deterministic access to global viral sequence data enables robust agentic scientific discovery

Public viral genome resources such as the National Center for Biotechnology Information (NCBI) Virus database are central to outbreak response, evolutionary analysis, vaccine design, and genomic surveillance. Yet many high-value retrieval workflows remain optimized for interactive use rather than deterministic, reproducible programmatic interfaces. This creates a challenge for Large Language Model (LLM)-based scientific agents, where errors in metadata interpretation, filtering logic, or retrieval can propagate into incorrect datasets. To evaluate agentic viral data retrieval, we built VirBench, a manually curated benchmark of 120 queries spanning diverse pathogens, taxonomic levels, and metadata filters. When autonomous AI systems, including Biomni, Claude, GPT, and Edison Analysis, were tasked with these queries without a dedicated retrieval layer, performance varied widely: mean accuracy ranged from 16.9% for Claude Sonnet 4 to 91.3% for GPT-5.5, with newer frontier models showing progress but residual errors remaining consequential. To address this, we built gget virus, a deterministic query framework that formalizes NCBI Virus-style filtering as a reproducible programmatic system. By staging retrieval, applying metadata constraints before sequence download, and retrieving structured GenBank records, gget virus reduces data transfer by more than 98% for high-volume queries while preserving exact-match semantics. Instructing autonomous AI systems to use gget virus increased accuracy to at least 90.0% across all evaluated systems and up to 99.7% for GPT-5.5, improved response stability to 0.92-1.00, reduced error magnitude, and generally decreased runtime and tool calls. Together, this work establishes deterministic data access as critical infrastructure for reliable agentic science and provides a reproducible retrieval layer for robust human- and AI-driven viral genomics workflows.

  • 9 authors
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Jun 3

From Prompt-Response to Goal-Directed Systems: The Evolution of Agentic AI Software Architecture

Agentic AI denotes an architectural transition from stateless, prompt-driven generative models toward goal-directed systems capable of autonomous perception, planning, action, and adaptation through iterative control loops. This paper examines this transition by connecting foundational intelligent agent theories, including reactive, deliberative, and Belief-Desire-Intention models, with contemporary LLM-centric approaches such as tool invocation, memory-augmented reasoning, and multi-agent coordination. The paper presents three primary contributions: (i) a reference architecture for production-grade LLM agents that separates cognitive reasoning from execution using typed tool interfaces; (ii) a taxonomy of multi-agent topologies, together with their associated failure modes and mitigation approaches; and (iii) an enterprise hardening checklist that incorporates governance, observability, and reproducibility considerations. Through an analysis of emerging industry platforms, including Kore.ai, Salesforce Agentforce, TrueFoundry, ZenML, and LangChain, the study identifies a convergence toward standardized agent loops, registries, and auditable control mechanisms. It is argued that the subsequent phase of agentic AI development will parallel the maturation of web services, relying on shared protocols, typed contracts, and layered governance structures to support scalable and composable autonomy. The persistent challenges related to verifiability, interoperability, and safe autonomy remain key areas for future research and practical deployment.

  • 1 authors
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Feb 10

Benchmarks are Not Enough: RAMP for Runtime Assessing of Agentic Models in Production Systems

LLM agents are rapidly evolving from coding assistants into autonomous software engineering systems. However, existing evaluation methodologies remain largely centered on static, isolated, and short-horizon benchmarks that fail to capture the dynamic complexity of real-world production workflows. As a result, benchmark performance may poorly reflect practical capability under realistic runtime environments involving long execution chains, tool interactions, dependency management, and iterative feedback loops. We thus present RAMP, a production-grounded infrastructure for assessing long-horizon software engineering agents. Built upon the YatCC integrated platform, RAMP provides a unified runtime assessment architecture through standardized orchestration and execution interfaces. RAMP introduces realistic compiler-construction workloads with serial dependencies and complex toolchain interactions, together with a staged recovery mechanism for analyzing execution behavior under partial workflow failure. The framework further incorporates utility-oriented multi-dimensional metrics that jointly evaluate outcome quality and process efficiency. We conduct runtime assessments across 15 mainstream models and observe substantial capability degradation that remains largely invisible to conventional isolated benchmarks. Task completion rates progressively collapse across serial workflows, dropping from 100% in the initial stage to only 20% in the final stage, while none of the evaluated models successfully completes the entire pipeline. Runtime analysis reveals systematic failure propagation and significant resource inefficiencies, with computational costs differing by up to three orders of magnitude among comparable models. These findings suggest RAMP advances agentic model evaluation toward continuous, runtime-observable, and production-grounded assessment.

Reasoning effort, not tool access, buys first-try reliability in agentic code generation: an observational study

Agentic coding assistants are increasingly given extra capabilities, such as browser based testing tools and design oriented system prompts, on the assumption that more capability yields better software. This study tested that assumption directly. Ninety independent agent runs built the same application, a real time retrospective board, from one detailed specification, each scored on a fixed 14 criterion functional rubric (42 point maximum) and a visual quality review. The runs spanned several model generations, two agent harnesses, two reasoning effort levels, a testing tool, and two design oriented prompts. Capability tier dominated: frontier models clustered near the ceiling while a low cost local model fell to 24 to 37 points. A criterion level analysis revealed what run totals conceal. Container deployment was the dominant defect, failing first try in 44 percent of runs, with its failure rate shifting sharply across model generations while mean totals moved less than a point. The testing tool raised cost by 42 to 68 percent without improving functional score or reliability, even on interface visible criteria. Raising reasoning effort from High to xHigh lifted first try perfect runs from 28 percent to 89 percent and cut corrective prompts about five fold, for 9 to 29 percent more cost. A design oriented prompt raised visual quality, 4.5 versus 3.0 on a 5 point scale, without lifting function, and a one paragraph paraphrase of its directive reproduced the entire lift. The practical lesson is to match the fix to the failure: most first run failures came from weak reasoning, which a stronger model or more effort prevents, not from visible flaws a checking tool would catch.

  • 1 authors
·
Jul 1

Dr-DCI: Scaling Direct Corpus Interaction via Dynamic Workspace Expansion

Agentic search over large corpora relies on retriever-mediated interfaces (e.g., BM25 or ColBERT) for scalable candidate discovery. While effective at ranking relevant documents, these interfaces expose evidence only as ranked results or bounded document views, limiting agents' ability to reorganize material and verify constraints across documents. Direct Corpus Interaction (DCI) addresses this limitation by exposing shell-executable corpus operations for flexible search, filtering, comparison, and verification. However, full-corpus terminal commands become slow and unstable as the corpus grows, degrading performance and efficiency. We introduce DR-DCI, a retriever-steered DCI framework that treats retrieval as an agent-callable action for expanding a local workspace. Rather than operating directly over the full corpus, the agent dynamically pulls relevant documents into an evolving workspace and conducts DCI operations within it. This design combines retriever-level recall with DCI-style precision: retrieval keeps exploration scalable, while DCI preserves the local operations needed for effective evidence resolution. Experiments show that DR-DCI is both effective and efficient across scales. On Browsecomp-Plus, DR-DCI reaches 71.2\% accuracy, improving over raw DCI and ablated variants by up to 8.3 points while reducing tool usage, wall time, and estimated cost. With workspace-preserving context reset, accuracy further improves to 73.3\%. In corpus-scaling experiments, DR-DCI remains effective from 100K to 10M documents, whereas raw DCI becomes unstable and BM25 performs substantially worse. DR-DCI also scales to a 20M-scale file-per-document Wiki-18 QA setting, achieving an average score of 63.0 across six benchmarks and outperforming retrieval-based and trained search-agent baselines. Ablation analysis further shows that ranked previews and inter-document DCI are key to performance.

SKY-Lab SKY Lab
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Jun 11 2

Skill-RM: Unifying Heterogeneous Evaluation Criteria via Agent Skill

Reward models (RMs) provide critical feedback signals for LLM post-training, notably in reinforced fine-tuning (RFT) and reinforcement learning (RL) pipelines. However, current reward evaluation relies on heterogeneous criteria such as rule-based verifiers, ground-truth references, procedural checklists, and complex rubrics, where a unified mechanism to integrate all types of evidence remains unexplored. To this end, we propose Skill Reward Model (Skill-RM), a unified framework that reformulates reward modeling as the execution of a reusable Reward-Evaluation Skill. By treating reward computation as a structured agentic task, Skill-RM provides a consistent interface to orchestrate heterogeneous resources, dynamically selecting and aggregating evidence tailored to the specific requirements of each input. This approach enables the reward model to move beyond static evaluation, ensuring consistency and transparency across diverse tasks. Extensive experiments on reward benchmarks and downstream applications, including best-of-N selection and reinforcement learning, demonstrate that Skill-RM consistently outperforms traditional judge baselines. Our findings suggest that Skill-RM not only provides a unified solution for reward modeling but also achieves superior performance through the strategic and dynamic orchestration of evidence. The code is at https://github.com/Qwen-Applications/Skill-RM.

  • 13 authors
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Jun 1 2

ARC: Compiling Hundreds of Requirement Scenarios into A Runnable Web System

Large Language Models (LLMs) have improved programming efficiency, but their performance degrades significantly as requirements scale; when faced with multi-modal documents containing hundreds of scenarios, LLMs often produce incorrect implementations or omit constraints. We propose Agentic Requirement Compilation (ARC), a technique that moves beyond simple code generation to requirement compilation, enabling the creation of runnable web systems directly from multi-modal DSL documents. ARC generates not only source code but also modular designs for UI, API, and database layers, enriched test suites (unit, modular, and integration), and detailed traceability for software maintenance. Our approach employs a bidirectional test-driven agentic loop: a top-down architecture phase decomposes requirements into verifiable interfaces, followed by a bottom-up implementation phase where agents generate code to satisfy those tests. ARC maintains strict traceability across requirements, design, and code to facilitate intelligent asset reuse. We evaluated ARC by generating six runnable web systems from documents spanning 50-200 multi-modal scenarios. Compared to state-of-the-art baselines, ARC-generated systems pass 50.6% more GUI tests on average. A user study with 21 participants showed that novice users can successfully write DSL documents for complex systems, such as a 10K-line ticket-booking system, in an average of 5.6 hours. These results demonstrate that ARC effectively transforms non-trivial requirement specifications into maintainable, runnable software.

  • 8 authors
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Mar 20

Heterogeneous Scientific Foundation Model Collaboration

Agentic large language model systems have demonstrated strong capabilities. However, their reliance on language as the universal interface fundamentally limits their applicability to many real-world problems, especially in scientific domains where domain-specific foundation models have been developed to address specialized tasks beyond natural language. In this work, we introduce Eywa, a heterogeneous agentic framework designed to extend language-centric systems to a broader class of scientific foundation models. The key idea of Eywa is to augment domain-specific foundation models with a language-model-based reasoning interface, enabling language models to guide inference over non-linguistic data modalities. This design allows predictive foundation models, which are typically optimized for specialized data and tasks, to participate in higher-level reasoning and decision-making processes within agentic systems. Eywa can serve as a drop-in replacement for a single-agent pipeline (EywaAgent) or be integrated into existing multi-agent systems by replacing traditional agents with specialized agents (EywaMAS). We further investigate a planning-based orchestration framework in which a planner dynamically coordinates traditional agents and Eywa agents to solve complex tasks across heterogeneous data modalities (EywaOrchestra). We evaluate Eywa across a diverse set of scientific domains spanning physical, life, and social sciences. Experimental results demonstrate that Eywa improves performance on tasks involving structured and domain-specific data, while reducing reliance on language-based reasoning through effective collaboration with specialized foundation models.

NVIDIA-labs OO Agents: Native Python Object-Oriented Agents

Traditional agent development is split across prompt templates, tool schemas, callback code, and workflow graphs. We present NVIDIA Object-Oriented Agents (NOOA), a model-agnostic Python framework for building reliable AI agents. NOOA takes a simpler approach: an agent is a Python object. Its methods are the actions the model can take, fields are its state, docstrings are its prompts, and its type annotations are contracts. A method whose code body consists of "..." is completed at runtime by an LLM-driven agent loop, while methods with normal bodies remain standard deterministic Python. This gives developers and agents the same interface, so agent behavior can be tested, traced, refactored, and improved just like other software. This paper makes three contributions. (1) We present the agent-as-a-Python-object programming model and the design principles behind it. Where Python has existing abstractions, we adopt them directly. Agent-specific capabilities--context, events, state rendering, long-term memory, and validated LLM loops--are exposed through simple Pythonic APIs, so both developers and agents share one familiar programming model. (2) We identify six model-facing ideas that NOOA is, to our knowledge, the first to combine on a single surface: typed input/output, pass-by-reference over live objects, code as action, programmable loop engineering, explicit object state, and model-callable harness APIs for context and events. We find the community already converging on several of these ideas--often as experimental or partial features--and present the comparison to encourage further adoption. (3) We demonstrate that current models use this interface effectively, both in targeted capability tests and on agentic and reasoning benchmarks such as SWE-bench Verified and Terminal-Bench 2.0 and ARC-AGI-3.

nvidia NVIDIA
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Jul 21 2

Fine-Tuning Qwen3-27B for C-to-Rust Code Translation: A Three-Stage Curriculum of Pretraining, Debugging-Aware SFT, and Task-Specific SFT

Translating C code into safe, idiomatic Rust is a longstanding software-engineering goal because it can eliminate entire classes of memory-safety vulnerabilities while preserving the functional behavior of legacy systems. Large language models (LLMs) have shown promise for this task but typically underperform when applied off-the-shelf, since general-purpose pretraining rarely emphasizes idiomatic Rust generation, cross-language semantic equivalence, or the ability to reason about and repair compiler/runtime feedback. In this report we describe a three-stage fine-tuning curriculum applied to Qwen3-27B that is designed to progressively specialize the model for the C-to-Rust (C2Rust) translation task: (1) continued pretraining on Rust-centric corpora to strengthen the model's prior over idiomatic Rust syntax and standard-library usage; (2) supervised fine-tuning (SFT) on the microsoft/Verus_Training_Data dataset to instill debugging and self-repair behavior over Rust code; and (3) task-specific SFT on paired C/Rust solutions derived from LeetCode problems to teach direct semantic translation. We evaluate the resulting model using the agentic, static-analysis-guided verification framework of SACTOR, which performs structure-aware, two-phase (unidiomatic to idiomatic) translation with foreign-function-interface (FFI)-based end-to-end (E2E) testing. We report success rate, idiomaticity (Clippy lint counts, unsafe-code fraction), and failure-mode analyses, and compare our fine-tuned model against baseline Qwen3-27B and other LLMs evaluated under the same framework.

  • 7 authors
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Aug 13

Agensh: Scaling Organizational Intelligence to 1,024 Agents

A multi-agent system can reduce latency on complex tasks by executing work concurrently. Several pioneering harness frameworks support multi-agent systems. However, the scalability of current multi-agent harnesses is often constrained by a central orchestrator's capacity to allocate tasks and coordinate workers. To address this limitation, we introduce Agensh, a scalable self-organized multi-agent harness without a central orchestrator: concurrent workers execute a multi-agent cooperation loop, continuously gathering context, claiming and self-assigning sub-tasks, taking action and sharing findings, verifying results, and merging progress in an asynchronous manner. The loop is supported by the agentic organization infrastructure comprising three components: a shared workspace holds proposed, ongoing, and completed work; a message interface lets workers communicate; and shared context retains reusable findings and work intentions. To test the scalability of Agensh, we evaluate it on the five hardest ProgramBench tasks with GPT-5.6-sol (high). Scaling from 1 to 128 agents raises the mean final test-pass rate from 19.31% to 28.78%, an approximately 49% relative improvement. Larger organizations reach comparable test-pass rates earlier. On pandoc, scaling from 1 to 1,024 agents raises the final test-pass rate from 33.89% to 55.06%. Worker trajectories further show that different forms of self-organized cooperation gradually emerges and standardizes as the organization grows. These results reveal the number of agents as a new scaling dimension for multi-agent organizations to expand the frontier of general intelligence, offering a practical solution for complex tasks under hard latency constraints or time budgets.

Agent-Diff: Benchmarking LLM Agents on Enterprise API Tasks via Code Execution with State-Diff-Based Evaluation

We present Agent-Diff, a novel benchmarking framework for evaluating agentic Large Language Models (LLMs) on real-world tasks that execute code via external APIs. Agentic LLM performance varies due to differences in models, external tool access, prompt structures, and agentic frameworks. Benchmarks must make fundamental trade-offs between a sandboxed approach that controls for variation in software environments and more ecologically valid approaches employing real services. Agent-Diff attempts to capture the desirable features of both of these approaches by including access to the real API interfaces for software services while sandboxing the environment in which calls are made, processed, and evaluated. This approach relies on two key innovations. The first is a novel state-diff contract, which separates process from outcome - rather than fuzzy trace or parameter matching, we define task success as whether the expected change in environment state was achieved. The second is a novel sandbox that provides a standardized scripting layer that all models use to execute code against external APIs (Slack, Box, Linear, Google Calendar). Thus, we can evaluate different agentic LLMs against a standardized set of contracts using a unified sandbox while still evaluating their performance on real-world service interfaces. Using the Agent-Diff framework, we provide benchmarks for nine LLMs across 224 tasks utilizing enterprise software workflows. In addition, we evaluate the robustness of the framework with ablation experiments to assess the contribution of access to API documentation on benchmark performance. Code and data: https://github.com/agent-diff-bench/agent-diff.

  • 3 authors
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Feb 11

Matryoshka Agent: Unfolding Sub-Agents for Long-Horizon Machine Learning Engineering

Machine learning engineering (MLE) tasks require long-horizon decision making over iterative solution debugging and refinement, under expensive and feedback-driven environment interactions. Developing and training a monolithic agent for such tasks is fundamentally challenging, as it must simultaneously manage extremely long and noisy contexts, explore vast solution spaces, and remain effective under limited model capacity and computational budgets. To address these challenges, we propose Matryoshka Agent, a unified hierarchical agent framework for complex long-horizon tasks. Matryoshka Agent decomposes agentic problem solving into a coordinated hierarchy of decision making and execution: a high-level Orchestrator maintains compact, long-horizon exploration states and issues strategic instructions, while lower-level Sub-Agents execute concrete solution attempts through direct environment interaction, mediated by standardized Tool interface. This design decouples strategic exploration from costly execution, substantially reducing the burden of long-context reasoning and enabling efficient iterative refinement. We further develop an efficient training paradigm for Matryoshka Agent. Experimental results on a broad range of MLE tasks with diverse model types and scales demonstrate that Matryoshka Agent is an effective and scalable paradigm for long-horizon MLE tasks and complex agentic problem solving. Notably, Matryoshka Agent enables Qwen3-4B-Instruct to reach Orchestrator performance comparable to o4-mini. Applying Matryoshka Agent to Qwen3-30B-Coder results in at most 36.7% relative performance gain.

  • 6 authors
·
Jul 26

Towards Direct Latent-Space Synthesis for Parallel Branches in LLM-Agent Workflows

Large language models increasingly serve as execution engines for agentic systems, yet they still consume context through a sequential text interface. This creates a mismatch with modern structured agent workflows, in which independent branches explore subtasks, retrieve evidence, or generate candidate solutions before a final synthesis step. Existing systems typically merge these branches by concatenating their textual outputs, which discards the parallel structure and incurs redundant prefill computation. In this work, we introduce Parallel-Synthesis, a plug-and-play framework that enables a synthesizer to directly consume the KV caches produced by parallel worker agents. Parallel-Synthesis combines a cache mapper that calibrates independently generated branch caches with a fine-tuned synthesizer adapter that enables generation from this non-sequential cache interface. We train Parallel-Synthesis using data that exposes the synthesizer to parallel cache contexts, teaches aggregation across cached branches, and distills reasoning behavior from standard text-concatenation-based synthesis. Across nine downstream datasets spanning math, science QA, code generation, GAIA, and multi-agent database diagnosis, Parallel-Synthesis matches or outperforms text-based synthesis on seven datasets and remains close on the other two. It also reduces time-to-first-token by 2.5x-11x, suggesting that direct cache-based synthesis is a promising interface for more native and efficient synthesis over parallel agent branches.

  • 8 authors
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Jun 11

AWED-FiNER: Agents, Web applications, and Expert Detectors for Fine-grained Named Entity Recognition across 36 Languages for 6.6 Billion Speakers

Named Entity Recognition (NER) and Personally Identifiable Information (PII) anonymization are critical tasks in Natural Language Processing (NLP) for information extraction and privacy preservation. We introduce AWED-PIPER, an open-source framework comprising agentic tools, interactive web applications, and 54 state-of-the-art expert detector models that provide unified Fine-grained Named Entity Recognition (FgNER) and reversible synthetic PII pseudonymization across 36 languages spoken by over 6.6 billion people. The system couples fine-grained multilingual sequence labeling with script-aware regex detectors to identify contextual entities (Person, Location, Organization, Medical) as well as structured technical PII (Emails, native-script Phone Numbers, IP Addresses, Credit Cards). AWED-PIPER offers a dual capability: full FgNER entity extraction and privacy-preserving reversible anonymization with persistent placeholders and de-anonymization dictionary mappings. The suite spans global languages to extremely low-resource vulnerable languages like Bodo, Manipuri, Bishnupriya, and Mizo. The resources can be accessed here: PII Protector Agentic Tool: (https://github.com/PrachuryyaKaushik/AWED-PIPER), FgNER Agentic Tool: (https://github.com/PrachuryyaKaushik/AWED-FiNER), PII Web Application: (https://hf.co/spaces/prachuryyaIITG/AWED_PII_Protector), FgNER Web Application: (https://hf.co/spaces/prachuryyaIITG/AWED-FiNER), and Edge-deployable Expert Detector Models: (https://hf.co/collections/prachuryyaIITG/awed-piper).

  • 2 authors
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Aug 15

Transferring the Intelligence of VLMs to Robotic Control

Humans can seamlessly adapt to both physical and digital worlds, suggesting that while a digital-to-real gap exists in embodiment, environment and task, human intelligence itself may transfer across this gap. This naturally raises a fundamental question: can the intelligence of vision-language models (VLMs) similarly generalize from the digital world to the physical world for robotic control? We investigate this question through RoboDawn, a human-intuitive interface that exposes robotic control to an agentic VLM through a compact set of discrete translation, rotation, and gripper commands. Using this interface, the VLM controls a robot in a closed loop: it observes the current visual state, reasons about the next action, executes it, and adapts subsequent decisions to the resulting state. Furthermore, we introduce an in-context learning (ICL) scheme that uses a few demonstrations to ground the VLM in both interface usage and task-solving strategies. Experiments on RoboTwin 2.0 C2R and RoboDojo demonstrate that RoboDawn achieves strong performance without task-specific robot training. In the zero-shot setting, RoboDawn outperforms several strong policies trained on benchmarkspecific robot data, while a single in-context demonstration further yields substantial performance gains and establishes state-of-the-art (SOTA) results. On RoboTwin 2.0 C2R, the success rate increases from 53.2% zero-shot to 73.6% one-shot, exceeding the solid baseline π0.5 (46.0%). Similar gains are observed on RoboDojo, where success rate improves from 35.67% zero-shot to 47.17% one-shot. The same framework also transfers to real-world robots, performing block-in-basket and block stacking on Franka.

  • 9 authors
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Sep 18 4

Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games

Large Language Model (LLM) agents are reshaping the game industry, particularly with more intelligent and human-preferable game characters. However, existing game benchmarks fall short of practical needs: they lack evaluations of diverse LLM capabilities across various game genres, studies of agentic modules crucial for complex gameplay, and fine-tuning datasets for aligning pre-trained LLMs into gaming agents. To fill these gaps, we present \benchname{}, a foundational benchmark designed to train and evaluate LLM agents across diverse real-world video games. Unlike existing benchmarks, Orak includes 12 popular video games spanning all major genres, enabling comprehensive studies of LLM capabilities and agentic modules essential for intricate game scenarios. To support consistent evaluation of LLMs, we introduce a plug-and-play interface based on Model Context Protocol (MCP) that enables LLMs to seamlessly connect with games and manipulate agentic modules. Additionally, we propose a fine-tuning dataset, consisting of LLM gameplay trajectories across diverse game genres. Orak offers a comprehensive evaluation framework, encompassing general game score leaderboards, LLM battle arenas, and in-depth analyses of visual input state, agentic strategies, and fine-tuning effects, establishing a foundation towards building generic gaming agents. Code is available at https://github.com/krafton-ai/Orak.

  • 16 authors
·
Jun 4, 2025 2

BIMgent: Towards Autonomous Building Modeling via Computer-use Agents

Existing computer-use agents primarily focus on general-purpose desktop automation tasks, with limited exploration of their application in highly specialized domains. In particular, the 3D building modeling process in the Architecture, Engineering, and Construction (AEC) sector involves open-ended design tasks and complex interaction patterns within Building Information Modeling (BIM) authoring software, which has yet to be thoroughly addressed by current studies. In this paper, we propose BIMgent, an agentic framework powered by multimodal large language models (LLMs), designed to enable autonomous building model authoring via graphical user interface (GUI) operations. BIMgent automates the architectural building modeling process, including multimodal input for conceptual design, planning of software-specific workflows, and efficient execution of the authoring GUI actions. We evaluate BIMgent on real-world building modeling tasks, including both text-based conceptual design generation and reconstruction from existing building design. The design quality achieved by BIMgent was found to be reasonable. Its operations achieved a 32% success rate, whereas all baseline models failed to complete the tasks (0% success rate). Results demonstrate that BIMgent effectively reduces manual workload while preserving design intent, highlighting its potential for practical deployment in real-world architectural modeling scenarios. Project page: https://tumcms.github.io/BIMgent.github.io/

  • 4 authors
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Jun 8, 2025 1

Harness as an Asset: Enforcing Determinism via the Convergent AI Agent Framework (CAAF)

Large Language Models (LLMs) produce a controllability gap in safety-critical engineering: even low rates of undetected constraint violations render a system undeployable. Current orchestration paradigms suffer from sycophantic compliance, context attention decay [Liu et al., 2024], and stochastic oscillation during self-correction [Huang et al., 2024]. We introduce the Convergent AI Agent Framework (CAAF), which transitions agentic workflows from open-loop generation to closed-loop Fail-Safe Determinism via three pillars: (1) Recursive Atomic Decomposition with physical context firewalls; (2) Harness as an Asset, formalizing domain invariants into machine-readable registries enforced by a deterministic Unified Assertion Interface (UAI); and (3) Structured Semantic Gradients with State Locking for monotonic convergence. Empirical evaluation across two domains -- SAE Level 3 (L3) autonomous driving (AD) (n=30, 7 conditions) and pharmaceutical continuous flow reactor design (n=20, 4 conditions including a Mono+UAI ablation) -- shows that CAAF-all-GPT-4o-mini achieves 100% paradox detection while monolithic GPT-4o achieves 0% (even at temperature=0). The pharmaceutical benchmark features 7 simultaneous constraints with nonlinear Arrhenius interactions and a 3-way minimal unsatisfiable subset, representing a structurally harder challenge than the 2-constraint AD paradox. Alternative multi-agent architectures (debate, sequential checking) also achieve 0% across 80 trials, confirming that CAAF's reliability derives from its deterministic UAI, not from multi-agent orchestration per se. A Mono+UAI ablation (95%) isolates UAI as the core contribution. CAAF's reliability is invariant to prompt hints; all components use a single commodity model, enabling fully offline deployment.

  • 1 authors
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Apr 17