new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Oct 16

The Past Frames the Future: Memory for Autoregressive Video Generation

Advances in generative models have improved video fidelity, enabling long-horizon generation, interactive world modeling, and evolving visual environments. Autoregressive (AR) video generation extends visual sequences through causal rollouts. However, a fundamental bottleneck emerges: as the generated sequence expands, practical models must operate under strictly bounded context windows, storage, and computational limits. Consequently, critical historical information, e.g., entity identities, dynamic states, and intervention-induced causal changes, often leaves the active context long before its relevance diminishes. Overcoming this limitation and maintaining temporal persistence constitutes a fundamental memory problem. We present a systematic and comprehensive review of memory mechanisms in AR video generation. We formulate memory operationally as persistent historical information maintained across outer AR steps, capable of influencing future generation even after the originating evidence is no longer locally accessible. Building upon this unified framework, we organize the literature through five complementary perspectives: (I) Forms, the representational carriers of history; (II) Functions, the specific semantic and physical information requiring preservation; (III) Operations, the lifecycle of writing, reading, updating, managing, and integrating memory; (IV) Learning, the optimization of memory behaviors under closed-loop rollouts; and (V) Evaluation, the paradigms for diagnosing genuine memory capabilities. We conclude by synthesizing open challenges, including composable and resource-aware memory architectures, trustworthy state updating, self-rollout learning, and standardized evaluation. By bridging representations, mechanisms, and learning paradigms, this paper establishes a structured foundation for developing reliable, memory-conditioned video generation systems.

  • 25 authors
·
Sep 22 2

EvoScene-VLA: Evolving Scene Beliefs Inside the Action Decoder for Chunked Robot Control

Chunked vision-language-action (VLA) policies predict multi-step robot controls, conditioning each update on the current visual observation alone. Yet robot actions cause contact, occlusion, and object motion, and the geometry that later decisions depend on can change before the next visual update arrives. Spatial VLAs improve current-frame geometry. Temporal VLAs aggregate past frames. Neither maintains an action-updated scene prior across chunks. We argue for a persistent action-updated scene state across control calls, and introduce EvoScene-VLA. Its recurrent scene prefix carries a geometry-aware scene state across chunks. At each vision-language model (VLM) call, the VLM combines scene information from the current observation with the action-updated prior from the previous chunk; the action decoder outputs both the next action chunk and a compact scene update. This update becomes the next prior, which the VLM corrects against the new observation when the next call arrives. Each control call therefore starts from a scene prior that reflects both recent actions and fresh visual evidence. During training, Scene Predictor supplies future scene-token targets, and Geometric Anchor aligns scene slots with frozen depth and 3D teachers. We discard both modules at deployment. On 31 RoboTwin tasks, EvoScene-VLA raises average success from 87.2% to 89.1% in fixed evaluation and from 86.1% to 88.5% in randomized evaluation. On the Galaxea R1-Lite real robot, EvoScene-VLA outperforms all baselines.

  • 6 authors
·
May 20

ETA: Efficiency through Thinking Ahead, A Dual Approach to Self-Driving with Large Models

How can we benefit from large models without sacrificing inference speed, a common dilemma in self-driving systems? A prevalent solution is a dual-system architecture, employing a small model for rapid, reactive decisions and a larger model for slower but more informative analyses. Existing dual-system designs often implement parallel architectures where inference is either directly conducted using the large model at each current frame or retrieved from previously stored inference results. However, these works still struggle to enable large models for a timely response to every online frame. Our key insight is to shift intensive computations of the current frame to previous time steps and perform a batch inference of multiple time steps to make large models respond promptly to each time step. To achieve the shifting, we introduce Efficiency through Thinking Ahead (ETA), an asynchronous system designed to: (1) propagate informative features from the past to the current frame using future predictions from the large model, (2) extract current frame features using a small model for real-time responsiveness, and (3) integrate these dual features via an action mask mechanism that emphasizes action-critical image regions. Evaluated on the Bench2Drive CARLA Leaderboard-v2 benchmark, ETA advances state-of-the-art performance by 8% with a driving score of 69.53 while maintaining a near-real-time inference speed at 50 ms.

  • 5 authors
·
Jun 8, 2025

Compress to Remember: Learning Compact Memory via On-Policy Distillation for Long Video Generation

Standard video generators do not natively compact historical context into reusable memory tokens. As generation continues, the growing history makes it increasingly difficult to retain information from earlier frames due to long-context degradation. Key-frame-based approaches address this challenge by retaining selected past frames, but can discard information needed for future generation. Rather than relying on frame selection alone, we study whether a frozen video generator can supply the supervision needed to learn a compact representation of the history. We propose Prediction-Aligned Context Compaction (PACC), which uses a learned compressor to aggregate information across past frames into compact memory tokens. We train the compressor through on-policy distillation, using the same frozen generator both as a student when conditioned on compressed memory and as a teacher when conditioned on the full history. The student generates continuations, while the teacher provides targets for the same noisy inputs at each denoising step. Only the compressor is updated to align the student's predictions with these targets. We evaluate PACC on MBench, which jointly measures memory-event coverage and consistency. PACC outperforms the strongest baseline by 6.63 points on Causal-rCM and 3.19 points on Causal Forcing. Evaluation on VBench-Long using MovieGen prompts further shows that PACC produces minute-long videos with generation quality competitive with baselines. Together, these results show that learning to compact historical context can improve long-video memory without modifying the underlying generator.

  • 6 authors
·
Sep 27

Astra: General Interactive World Model with Autoregressive Denoising

Recent advances in diffusion transformers have empowered video generation models to generate high-quality video clips from texts or images. However, world models with the ability to predict long-horizon futures from past observations and actions remain underexplored, especially for general-purpose scenarios and various forms of actions. To bridge this gap, we introduce Astra, an interactive general world model that generates real-world futures for diverse scenarios (e.g., autonomous driving, robot grasping) with precise action interactions (e.g., camera motion, robot action). We propose an autoregressive denoising architecture and use temporal causal attention to aggregate past observations and support streaming outputs. We use a noise-augmented history memory to avoid over-reliance on past frames to balance responsiveness with temporal coherence. For precise action control, we introduce an action-aware adapter that directly injects action signals into the denoising process. We further develop a mixture of action experts that dynamically route heterogeneous action modalities, enhancing versatility across diverse real-world tasks such as exploration, manipulation, and camera control. Astra achieves interactive, consistent, and general long-term video prediction and supports various forms of interactions. Experiments across multiple datasets demonstrate the improvements of Astra in fidelity, long-range prediction, and action alignment over existing state-of-the-art world models.

THU1911 Tsinghua University
·
Dec 9, 2025

MCVD: Masked Conditional Video Diffusion for Prediction, Generation, and Interpolation

Video prediction is a challenging task. The quality of video frames from current state-of-the-art (SOTA) generative models tends to be poor and generalization beyond the training data is difficult. Furthermore, existing prediction frameworks are typically not capable of simultaneously handling other video-related tasks such as unconditional generation or interpolation. In this work, we devise a general-purpose framework called Masked Conditional Video Diffusion (MCVD) for all of these video synthesis tasks using a probabilistic conditional score-based denoising diffusion model, conditioned on past and/or future frames. We train the model in a manner where we randomly and independently mask all the past frames or all the future frames. This novel but straightforward setup allows us to train a single model that is capable of executing a broad range of video tasks, specifically: future/past prediction -- when only future/past frames are masked; unconditional generation -- when both past and future frames are masked; and interpolation -- when neither past nor future frames are masked. Our experiments show that this approach can generate high-quality frames for diverse types of videos. Our MCVD models are built from simple non-recurrent 2D-convolutional architectures, conditioning on blocks of frames and generating blocks of frames. We generate videos of arbitrary lengths autoregressively in a block-wise manner. Our approach yields SOTA results across standard video prediction and interpolation benchmarks, with computation times for training models measured in 1-12 days using le 4 GPUs. Project page: https://mask-cond-video-diffusion.github.io ; Code : https://github.com/voletiv/mcvd-pytorch

  • 3 authors
·
May 19, 2022

OpenSTL: A Comprehensive Benchmark of Spatio-Temporal Predictive Learning

Spatio-temporal predictive learning is a learning paradigm that enables models to learn spatial and temporal patterns by predicting future frames from given past frames in an unsupervised manner. Despite remarkable progress in recent years, a lack of systematic understanding persists due to the diverse settings, complex implementation, and difficult reproducibility. Without standardization, comparisons can be unfair and insights inconclusive. To address this dilemma, we propose OpenSTL, a comprehensive benchmark for spatio-temporal predictive learning that categorizes prevalent approaches into recurrent-based and recurrent-free models. OpenSTL provides a modular and extensible framework implementing various state-of-the-art methods. We conduct standard evaluations on datasets across various domains, including synthetic moving object trajectory, human motion, driving scenes, traffic flow and weather forecasting. Based on our observations, we provide a detailed analysis of how model architecture and dataset properties affect spatio-temporal predictive learning performance. Surprisingly, we find that recurrent-free models achieve a good balance between efficiency and performance than recurrent models. Thus, we further extend the common MetaFormers to boost recurrent-free spatial-temporal predictive learning. We open-source the code and models at https://github.com/chengtan9907/OpenSTL.

  • 8 authors
·
Jun 19, 2023

MemorySeg: Online LiDAR Semantic Segmentation with a Latent Memory

Semantic segmentation of LiDAR point clouds has been widely studied in recent years, with most existing methods focusing on tackling this task using a single scan of the environment. However, leveraging the temporal stream of observations can provide very rich contextual information on regions of the scene with poor visibility (e.g., occlusions) or sparse observations (e.g., at long range), and can help reduce redundant computation frame after frame. In this paper, we tackle the challenge of exploiting the information from the past frames to improve the predictions of the current frame in an online fashion. To address this challenge, we propose a novel framework for semantic segmentation of a temporal sequence of LiDAR point clouds that utilizes a memory network to store, update and retrieve past information. Our framework also includes a regularizer that penalizes prediction variations in the neighborhood of the point cloud. Prior works have attempted to incorporate memory in range view representations for semantic segmentation, but these methods fail to handle occlusions and the range view representation of the scene changes drastically as agents nearby move. Our proposed framework overcomes these limitations by building a sparse 3D latent representation of the surroundings. We evaluate our method on SemanticKITTI, nuScenes, and PandaSet. Our experiments demonstrate the effectiveness of the proposed framework compared to the state-of-the-art.

  • 3 authors
·
Nov 2, 2023

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving policy model actively interacts with the environment, where its actions dynamically update the simulator state and directly influence the next set of generated sensor observations. While recent reconstruction-based neural simulators offer photorealism, they are fundamentally constrained by their initial captured data and struggle to generalize to highly dynamic or novel scenes. To overcome these limitations, we introduce OmniDreams, a foundation generative world model mid- and post-trained from the Cosmos diffusion model to autoregressively generate action-conditioned videos in real time. By leveraging the rich visual priors of Cosmos and mid- and post-training on 21k hours of driving scenarios, OmniDreams synthesizes complex, unobserved phenomena that are hard for traditional simulators to capture, such as extreme weather and unpredictable dynamic agent behaviors. Crucially, it autoregressively conditions its photorealistic sensor generation on past frames, the current simulator state, and immediate driving actions. Deployed in a closed-loop system with the Alpamayo 1 policy model and AlpaSim orchestrator, OmniDreams acts as a highly responsive, reactive environment, providing a scalable and comprehensive solution for training and evaluating next-generation autonomous driving policies. We additionally show preliminary results indicating that a world-action model (WAM) post-trained from OmniDreams achieves strong performance on the Physical AI Autonomous Vehicles NuRec dataset, surpassing the VLA-based Alpamayo 1.5 research policy model while using only 1/5 the total parameters. These results highlight the potential for a real-time world model like OmniDreams to also serve as a backbone for policy architectures.

nvidia NVIDIA
·
Jun 1 1

ViD-GPT: Introducing GPT-style Autoregressive Generation in Video Diffusion Models

With the advance of diffusion models, today's video generation has achieved impressive quality. But generating temporal consistent long videos is still challenging. A majority of video diffusion models (VDMs) generate long videos in an autoregressive manner, i.e., generating subsequent clips conditioned on last frames of previous clip. However, existing approaches all involve bidirectional computations, which restricts the receptive context of each autoregression step, and results in the model lacking long-term dependencies. Inspired from the huge success of large language models (LLMs) and following GPT (generative pre-trained transformer), we bring causal (i.e., unidirectional) generation into VDMs, and use past frames as prompt to generate future frames. For Causal Generation, we introduce causal temporal attention into VDM, which forces each generated frame to depend on its previous frames. For Frame as Prompt, we inject the conditional frames by concatenating them with noisy frames (frames to be generated) along the temporal axis. Consequently, we present Video Diffusion GPT (ViD-GPT). Based on the two key designs, in each autoregression step, it is able to acquire long-term context from prompting frames concatenated by all previously generated frames. Additionally, we bring the kv-cache mechanism to VDMs, which eliminates the redundant computation from overlapped frames, significantly boosting the inference speed. Extensive experiments demonstrate that our ViD-GPT achieves state-of-the-art performance both quantitatively and qualitatively on long video generation. Code will be available at https://github.com/Dawn-LX/Causal-VideoGen.

  • 5 authors
·
Jun 16, 2024

Efficient Track Anything

Segment Anything Model 2 (SAM 2) has emerged as a powerful tool for video object segmentation and tracking anything. Key components of SAM 2 that drive the impressive video object segmentation performance include a large multistage image encoder for frame feature extraction and a memory mechanism that stores memory contexts from past frames to help current frame segmentation. The high computation complexity of multistage image encoder and memory module has limited its applications in real-world tasks, e.g., video object segmentation on mobile devices. To address this limitation, we propose EfficientTAMs, lightweight track anything models that produce high-quality results with low latency and model size. Our idea is based on revisiting the plain, nonhierarchical Vision Transformer (ViT) as an image encoder for video object segmentation, and introducing an efficient memory module, which reduces the complexity for both frame feature extraction and memory computation for current frame segmentation. We take vanilla lightweight ViTs and efficient memory module to build EfficientTAMs, and train the models on SA-1B and SA-V datasets for video object segmentation and track anything tasks. We evaluate on multiple video segmentation benchmarks including semi-supervised VOS and promptable video segmentation, and find that our proposed EfficientTAM with vanilla ViT perform comparably to SAM 2 model (HieraB+SAM 2) with ~2x speedup on A100 and ~2.4x parameter reduction. On segment anything image tasks, our EfficientTAMs also perform favorably over original SAM with ~20x speedup on A100 and ~20x parameter reduction. On mobile devices such as iPhone 15 Pro Max, our EfficientTAMs can run at ~10 FPS for performing video object segmentation with reasonable quality, highlighting the capability of small models for on-device video object segmentation applications.

  • 13 authors
·
Nov 28, 2024 3

Learning Camera Movement Control from Real-World Drone Videos

This study seeks to automate camera movement control for filming existing subjects into attractive videos, contrasting with the creation of non-existent content by directly generating the pixels. We select drone videos as our test case due to their rich and challenging motion patterns, distinctive viewing angles, and precise controls. Existing AI videography methods struggle with limited appearance diversity in simulation training, high costs of recording expert operations, and difficulties in designing heuristic-based goals to cover all scenarios. To avoid these issues, we propose a scalable method that involves collecting real-world training data to improve diversity, extracting camera trajectories automatically to minimize annotation costs, and training an effective architecture that does not rely on heuristics. Specifically, we collect 99k high-quality trajectories by running 3D reconstruction on online videos, connecting camera poses from consecutive frames to formulate 3D camera paths, and using Kalman filter to identify and remove low-quality data. Moreover, we introduce DVGFormer, an auto-regressive transformer that leverages the camera path and images from all past frames to predict camera movement in the next frame. We evaluate our system across 38 synthetic natural scenes and 7 real city 3D scans. We show that our system effectively learns to perform challenging camera movements such as navigating through obstacles, maintaining low altitude to increase perceived speed, and orbiting towers and buildings, which are very useful for recording high-quality videos. Data and code are available at dvgformer.github.io.

  • 3 authors
·
Dec 12, 2024 1

SAM-I2V: Upgrading SAM to Support Promptable Video Segmentation with Less than 0.2% Training Cost

Foundation models like the Segment Anything Model (SAM) have significantly advanced promptable image segmentation in computer vision. However, extending these capabilities to videos presents substantial challenges, particularly in ensuring precise and temporally consistent mask propagation in dynamic scenes. SAM 2 attempts to address this by training a model on massive image and video data from scratch to learn complex spatiotemporal associations, resulting in huge training costs that hinder research and practical deployment. In this paper, we introduce SAM-I2V, an effective image-to-video upgradation method for cultivating a promptable video segmentation (PVS) model. Our approach strategically upgrades the pre-trained SAM to support PVS, significantly reducing training complexity and resource requirements. To achieve this, we introduce three key innovations: (i) an image-to-video feature extraction upgrader built upon SAM's static image encoder to enable spatiotemporal video perception, (ii) a memory filtering strategy that selects the most relevant past frames for more effective utilization of historical information, and (iii) a memory-as-prompt mechanism leveraging object memory to ensure temporally consistent mask propagation in dynamic scenes. Comprehensive experiments demonstrate that our method achieves over 90% of SAM 2's performance while using only 0.2% of its training cost. Our work presents a resource-efficient pathway to PVS, lowering barriers for further research in PVS model design and enabling broader applications and advancements in the field. Code and model are available at: https://github.com/showlab/SAM-I2V.

  • 3 authors
·
Jun 2, 2025

Lyra 2.0: Explorable Generative 3D Worlds

Recent advances in video generation enable a new paradigm for 3D scene creation: generating camera-controlled videos that simulate scene walkthroughs, then lifting them to 3D via feed-forward reconstruction techniques. This generative reconstruction approach combines the visual fidelity and creative capacity of video models with 3D outputs ready for real-time rendering and simulation. Scaling to large, complex environments requires 3D-consistent video generation over long camera trajectories with large viewpoint changes and location revisits, a setting where current video models degrade quickly. Existing methods for long-horizon generation are fundamentally limited by two forms of degradation: spatial forgetting and temporal drifting. As exploration proceeds, previously observed regions fall outside the model's temporal context, forcing the model to hallucinate structures when revisited. Meanwhile, autoregressive generation accumulates small synthesis errors over time, gradually distorting scene appearance and geometry. We present Lyra 2.0, a framework for generating persistent, explorable 3D worlds at scale. To address spatial forgetting, we maintain per-frame 3D geometry and use it solely for information routing -- retrieving relevant past frames and establishing dense correspondences with the target viewpoints -- while relying on the generative prior for appearance synthesis. To address temporal drifting, we train with self-augmented histories that expose the model to its own degraded outputs, teaching it to correct drift rather than propagate it. Together, these enable substantially longer and 3D-consistent video trajectories, which we leverage to fine-tune feed-forward reconstruction models that reliably recover high-quality 3D scenes.

nvidia NVIDIA
·
Apr 13 4

Echo-Infinity: Learning Evolving Memory for Real-Time Infinite Video Generation

We present Echo Infinity, an autoregressive (AR) framework towards real-time infinite video generation that employs a learnable evolving memory to dynamically filter, abstract, and compress any-length history at constant cost. Existing methods mainly curate memory with predefined KV-cache schedules, fixed-ratio heuristic compression, or inference-time RoPE adaptation. These designs inevitably lose historical information and amplify compounding errors due to their limited cache window and ignorance of autoregressive generation noise. Inspired by human memory consolidation, Echo-Infinity replaces handcrafted memory curation with learnable Memory Query, which are updated by attention and a gating mechanism when past frames are evicted from the local window. The queries are optimized end-to-end with the video diffusion transformers (DiTs), forming an evolving memory that supports arbitrary compression ratios with constant computation independent of video length. They also act as a generalizable generation prior, improving quality even when only the optimized initial state is used. We further introduce Unified Relative RoPE Recipe, which anchors the sink frames to start from id 0 and lets the newest frame id grow at most to the DiTs' pretrained maximum temporal RoPE id throughout training and inference, freeing the model from the finite RoPE constraint and closing the train-test RoPE extrapolation gap. In long and short video generation, Echo-Infinity achieves state-of-the-art performance, and, to our knowledge, demonstrates promising 24-hour (>1.3 M frames) real-time rollouts for the first time, suggesting a practical path toward infinite video generation.

  • 12 authors
·
Jun 2 2

SAMWISE: Infusing wisdom in SAM2 for Text-Driven Video Segmentation

Referring Video Object Segmentation (RVOS) relies on natural language expressions to segment an object in a video clip. Existing methods restrict reasoning either to independent short clips, losing global context, or process the entire video offline, impairing their application in a streaming fashion. In this work, we aim to surpass these limitations and design an RVOS method capable of effectively operating in streaming-like scenarios while retaining contextual information from past frames. We build upon the Segment-Anything 2 (SAM2) model, that provides robust segmentation and tracking capabilities and is naturally suited for streaming processing. We make SAM2 wiser, by empowering it with natural language understanding and explicit temporal modeling at the feature extraction stage, without fine-tuning its weights, and without outsourcing modality interaction to external models. To this end, we introduce a novel adapter module that injects temporal information and multi-modal cues in the feature extraction process. We further reveal the phenomenon of tracking bias in SAM2 and propose a learnable module to adjust its tracking focus when the current frame features suggest a new object more aligned with the caption. Our proposed method, SAMWISE, achieves state-of-the-art across various benchmarks, by adding a negligible overhead of just 4.2 M parameters. The code is available at https://github.com/ClaudiaCuttano/SAMWISE

  • 5 authors
·
Nov 26, 2024

Geometry as Address: Routing Attention to Visual Memory for Long-Horizon Camera-Controlled Video Generation

Long-horizon camera-controlled video generation requires recovering previously observed content from an ever-growing visual history. Existing approaches either search historical context implicitly or reconstruct it into persistent 3D memory, facing inefficient memory access or accumulated geometric errors. Our key insight is that geometry need not explain the scene--it only needs to determine where visual memory should be read from, while attention decides what should be recovered. Based on this insight, we introduce GEAR, a Geometry-Enabled Attention Routing framework that uses geometry as an explicit token-level address for visual memory. Rather than fusing historical observations into a persistent global 3D representation, GEAR retains them as frame latents and uses per-frame geometry only to establish token-level correspondences with target views, thereby avoiding persistent error accumulation from global fusion. Guided by these correspondences, Geometric Correspondence Attention (GCA) selectively injects geometrically matched historical features into noisy target patches during denoising. We further introduce an Invisible Octree to accumulate visibility evidence and reject geometrically plausible but occluded correspondences. Extensive experiments demonstrate that GEAR achieves state-of-the-art visual quality, precise camera control, and revisit consistency, enabling minute-long video generation along challenging trajectories.

  • 13 authors
·
Sep 27 1

Question-guided Visual Compression with Memory Feedback for Long-Term Video Understanding

In the context of long-term video understanding with large multimodal models, many frameworks have been proposed. Although transformer-based visual compressors and memory-augmented approaches are often used to process long videos, they usually compress each frame independently and therefore fail to achieve strong performance on tasks that require understanding complete events, such as temporal ordering tasks in MLVU and VNBench. This motivates us to rethink the conventional one-way scheme from perception to memory, and instead establish a feedbackdriven process in which past visual contexts stored in the context memory can benefit ongoing perception. To this end, we propose Question-guided Visual Compression with Memory Feedback (QViC-MF), a framework for long-term video understanding. At its core is a Question-guided Multimodal Selective Attention (QMSA), which learns to preserve visual information related to the given question from both the current clip and the past related frames from the memory. The compressor and memory feedback work iteratively for each clip of the entire video. This simple yet effective design yields large performance gains on longterm video understanding tasks. Extensive experiments show that our method achieves significant improvement over current state-of-the-art methods by 6.1% on MLVU test, 8.3% on LVBench, 18.3% on VNBench Long, and 3.7% on VideoMME Long. The code will be released publicly.

  • 4 authors
·
Mar 15

PFGNet: A Fully Convolutional Frequency-Guided Peripheral Gating Network for Efficient Spatiotemporal Predictive Learning

Spatiotemporal predictive learning (STPL) aims to forecast future frames from past observations and is essential across a wide range of applications. Compared with recurrent or hybrid architectures, pure convolutional models offer superior efficiency and full parallelism, yet their fixed receptive fields limit their ability to adaptively capture spatially varying motion patterns. Inspired by biological center-surround organization and frequency-selective signal processing, we propose PFGNet, a fully convolutional framework that dynamically modulates receptive fields through pixel-wise frequency-guided gating. The core Peripheral Frequency Gating (PFG) block extracts localized spectral cues and adaptively fuses multi-scale large-kernel peripheral responses with learnable center suppression, effectively forming spatially adaptive band-pass filters. To maintain efficiency, all large kernels are decomposed into separable 1D convolutions (1 times k followed by k times 1), reducing per-channel computational cost from O(k^2) to O(2k). PFGNet enables structure-aware spatiotemporal modeling without recurrence or attention. Experiments on Moving MNIST, TaxiBJ, Human3.6M, and KTH show that PFGNet delivers SOTA or near-SOTA forecasting performance with substantially fewer parameters and FLOPs. Our code is available at https://github.com/fhjdqaq/PFGNet.

  • 5 authors
·
Feb 23

Generative View Stitching

Autoregressive video diffusion models are capable of long rollouts that are stable and consistent with history, but they are unable to guide the current generation with conditioning from the future. In camera-guided video generation with a predefined camera trajectory, this limitation leads to collisions with the generated scene, after which autoregression quickly collapses. To address this, we propose Generative View Stitching (GVS), which samples the entire sequence in parallel such that the generated scene is faithful to every part of the predefined camera trajectory. Our main contribution is a sampling algorithm that extends prior work on diffusion stitching for robot planning to video generation. While such stitching methods usually require a specially trained model, GVS is compatible with any off-the-shelf video model trained with Diffusion Forcing, a prevalent sequence diffusion framework that we show already provides the affordances necessary for stitching. We then introduce Omni Guidance, a technique that enhances the temporal consistency in stitching by conditioning on both the past and future, and that enables our proposed loop-closing mechanism for delivering long-range coherence. Overall, GVS achieves camera-guided video generation that is stable, collision-free, frame-to-frame consistent, and closes loops for a variety of predefined camera paths, including Oscar Reutersv\"ard's Impossible Staircase. Results are best viewed as videos at https://andrewsonga.github.io/gvs.

You Don't Need Strong Assumptions: Visual Representation Learning via Temporal Differences

Progress in AI has largely been driven by methods that assume less. As compute and data increase, approaches with weaker inductive biases generally outperform those with stronger assumptions. This is particularly characteristic of the field of Visual Representation Learning, where approaches have gone from being dominated by Supervised Learning, to Weakly Supervised Learning, to the now widespread success of Self-Supervised Learning without human labels. Yet, even modern Self-Supervised Learning approaches still depend on strong inductive biases such as augmentations, masking, or cropping. If this trend holds, even these remaining biases should become bottlenecks at scale -- and our experiments confirm this: the optimal strength of inductive biases decreases as data grows. This motivates the search for approaches that rely on fewer assumptions. To this end, we introduce Temporal Difference in Vision (TDV), a new paradigm for self-supervised learning from video that avoids existing inductive biases, relying instead on a causal assumption that the past causes the future. TDV functions by jointly training an image encoder and a motion encoder so that the current frame's representation plus the encoded motion equals the next frame's representation. Despite not leveraging any strong inductive biases, TDV matches state-of-the-art recipes on dense spatial tasks, laying the foundation for representation learning without strong assumptions.

Do Video Generators Track the World Across Segments? A Benchmark and Method for World-State Reasoning in Video Continuation

Video generators build long videos by composing shorter parts, either by generating segments one after another or by autoregressively extending chunks. Each new part usually depends on memories of historical observations, such as recent frames, selected key frames, memory banks, or cached features. These memories preserve visible evidence from the past, but current generators do not reliably turn such evidence into a world-state interface: what holds in the video world after previous actions and how it should change under the next prompt. A past frame remains valid history, but it may not describe the state needed by the next segment; some states must instead be inferred from occluded or implicit changes rather than copied from a directly observed frame. This creates a simple but overlooked question for video continuation: given a previous video, its prompt, and a new prompt, can a model generate a continuation that reflects the state determined by both the historical video and the new prompt? To answer this question, we introduce Statebench, a benchmark that targets this gap by testing continuations over three state categories: past-visible states, occluded-process states, and complex-transition states. We further propose Stateagent, which explicitly maintains an entity-state representation, updates it under the new prompt, grounds the predicted post-action state as a future end frame, and renders the next video. Experiments show that our method improves controlled video continuation by raising the all-case state score (SCS-All) from 45.2 to 69.3, and also benefits story generation at the one-minute scale. Code is avaliable at https://github.com/AMAP-ML/StateAgent.

  • 8 authors
·
Sep 2

FrameMorrow: Future-guided Frame Selection with Prospective Tokens for Long-Horizon Video Generation

Long-horizon video generation requires models to effectively leverage an increasingly long generation history. As the generated history grows, retaining all previous content becomes increasingly expensive and redundant, making effective historical selection essential. Existing approaches often determine historical relevance based on the current content. However, information relevant to the present is not necessarily useful for future generation, while seemingly less relevant history may become important later. Our key insight is that historical information should be selected according to its relevance to future information needs. Capturing these needs does not require generating the full future; instead, a compact representation of what becomes important next is sufficient to guide historical selection. Building on this insight, we propose FrameMorrow, a prospective frame selector that predicts a small set of prospective tokens representing future information needs and uses them to identify relevant information from history. FrameMorrow selects explicit historical frames rather than model-specific internal states, enabling plug-and-play integration across diverse generators, including closed-source models, with little additional inference cost. We evaluate FrameMorrow across five benchmarks and 11 generative models spanning long-video generation, interactive generation, and action-conditioned world models. Extensive experiments demonstrate consistent improvements in long-range consistency, visual quality, and action alignment across diverse generation settings.

Bridging Past and Future: End-to-End Autonomous Driving with Historical Prediction and Planning

End-to-end autonomous driving unifies tasks in a differentiable framework, enabling planning-oriented optimization and attracting growing attention. Current methods aggregate historical information either through dense historical bird's-eye-view (BEV) features or by querying a sparse memory bank, following paradigms inherited from detection. However, we argue that these paradigms either omit historical information in motion planning or fail to align with its multi-step nature, which requires predicting or planning multiple future time steps. In line with the philosophy of future is a continuation of past, we propose BridgeAD, which reformulates motion and planning queries as multi-step queries to differentiate the queries for each future time step. This design enables the effective use of historical prediction and planning by applying them to the appropriate parts of the end-to-end system based on the time steps, which improves both perception and motion planning. Specifically, historical queries for the current frame are combined with perception, while queries for future frames are integrated with motion planning. In this way, we bridge the gap between past and future by aggregating historical insights at every time step, enhancing the overall coherence and accuracy of the end-to-end autonomous driving pipeline. Extensive experiments on the nuScenes dataset in both open-loop and closed-loop settings demonstrate that BridgeAD achieves state-of-the-art performance.

  • 4 authors
·
Mar 18, 2025

Antagonising explanation and revealing bias directly through sequencing and multimodal inference

Deep generative models produce data according to a learned representation, e.g. diffusion models, through a process of approximation computing possible samples. Approximation can be understood as reconstruction and the large datasets used to train models as sets of records in which we represent the physical world with some data structure (photographs, audio recordings, manuscripts). During the process of reconstruction, e.g., image frames develop each timestep towards a textual input description. While moving forward in time, frame sets are shaped according to learned bias and their production, we argue here, can be considered as going back in time; not by inspiration on the backward diffusion process but acknowledging culture is specifically marked in the records. Futures of generative modelling, namely in film and audiovisual arts, can benefit by dealing with diffusion systems as a process to compute the future by inevitably being tied to the past, if acknowledging the records as to capture fields of view at a specific time, and to correlate with our own finite memory ideals. Models generating new data distributions can target video production as signal processors and by developing sequences through timelines we ourselves also go back to decade-old algorithmic and multi-track methodologies revealing the actual predictive failure of contemporary approaches to synthesis in moving image, both as relevant to composition and not explanatory.

  • 3 authors
·
Aug 25, 2023

Segment Anything for Video: A Comprehensive Review of Video Object Segmentation and Tracking from Past to Future

Video Object Segmentation and Tracking (VOST) presents a complex yet critical challenge in computer vision, requiring robust integration of segmentation and tracking across temporally dynamic frames. Traditional methods have struggled with domain generalization, temporal consistency, and computational efficiency. The emergence of foundation models like the Segment Anything Model (SAM) and its successor, SAM2, has introduced a paradigm shift, enabling prompt-driven segmentation with strong generalization capabilities. Building upon these advances, this survey provides a comprehensive review of SAM/SAM2-based methods for VOST, structured along three temporal dimensions: past, present, and future. We examine strategies for retaining and updating historical information (past), approaches for extracting and optimizing discriminative features from the current frame (present), and motion prediction and trajectory estimation mechanisms for anticipating object dynamics in subsequent frames (future). In doing so, we highlight the evolution from early memory-based architectures to the streaming memory and real-time segmentation capabilities of SAM2. We also discuss recent innovations such as motion-aware memory selection and trajectory-guided prompting, which aim to enhance both accuracy and efficiency. Finally, we identify remaining challenges including memory redundancy, error accumulation, and prompt inefficiency, and suggest promising directions for future research. This survey offers a timely and structured overview of the field, aiming to guide researchers and practitioners in advancing the state of VOST through the lens of foundation models.

  • 7 authors
·
Jul 30, 2025

Forget, Anticipate and Adapt: Test Time Training for Long Videos

Test Time Training (TTT) is a mechanism in which a model adapts to an incoming test-sample by performing some self-supervised (SSL) task and updating its weights even during inference. This procedure does not require labels at test-time. This paper focuses on TTT for long-videos. A major concern with existing approaches is: 1) they perform TTT updates using a sliding window containing frames in the past, whose compute increases linearly with the size of window. This becomes computationally intractable when the videos are hours long. 2) TTT is performed even when temporally close frames look similar, thereby consuming a lot of compute. We present the Frame Forgetting Network (FFN) that: 1) operates on only three frames within the sliding window, namely the frame that exits, the current frame and the frame after that. The model still manages to retain temporal context and work for hours long-videos; 2) mathematically define a surprise metric: how much new information the incoming frame contains with respect to the past seen frame. This facilitates determining how to modify the effective window size during TTT and constitutes the core mechanism of an adaptive windowing algorithm. Additionally, we curate a dataset EpicTours containing up to 3 hour long videos of walking city-tours, whereas earlier datasets on this problem were only 5 min long. We demonstrate FFNs empirical effectiveness on dense-segmentation, video classification tasks, generalization to depth-estimation, and multi-hour long videos.

  • 4 authors
·
Jul 9

3D Scene Prompting for Scene-Consistent Camera-Controllable Video Generation

We present 3DScenePrompt, a framework that generates the next video chunk from arbitrary-length input while enabling precise camera control and preserving scene consistency. Unlike methods conditioned on a single image or a short clip, we employ dual spatio-temporal conditioning that reformulates context-view referencing across the input video. Our approach conditions on both temporally adjacent frames for motion continuity and spatially adjacent content for scene consistency. However, when generating beyond temporal boundaries, directly using spatially adjacent frames would incorrectly preserve dynamic elements from the past. We address this by introducing a 3D scene memory that represents exclusively the static geometry extracted from the entire input video. To construct this memory, we leverage dynamic SLAM with our newly introduced dynamic masking strategy that explicitly separates static scene geometry from moving elements. The static scene representation can then be projected to any target viewpoint, providing geometrically consistent warped views that serve as strong 3D spatial prompts while allowing dynamic regions to evolve naturally from temporal context. This enables our model to maintain long-range spatial coherence and precise camera control without sacrificing computational efficiency or motion realism. Extensive experiments demonstrate that our framework significantly outperforms existing methods in scene consistency, camera controllability, and generation quality. Project page : https://cvlab-kaist.github.io/3DScenePrompt/

  • 9 authors
·
Oct 16, 2025

TempoFit: Plug-and-Play Layer-Wise Temporal KV Memory for Long-Horizon Vision-Language-Action Manipulation

Pretrained Vision-Language-Action (VLA) policies have achieved strong single-step manipulation, but their inference remains largely memoryless, which is brittle in non-Markovian long-horizon settings with occlusion, state aliasing, and subtle post-action changes. Prior approaches inject history either by stacking frames, which scales visual tokens and latency while adding near-duplicate pixels, or by learning additional temporal interfaces that require (re-)training and may break the original single-frame inference graph. We present TempoFit, a training-free temporal retrofit that upgrades frozen VLAs through state-level memory. Our key insight is that prefix attention K/V already form a model-native, content-addressable runtime state; reusing them across timesteps introduces history without new tokens or trainable modules. TempoFit stores layer-wise FIFO prefix K/V at selected intermediate layers, performs parameter-free K-to-K retrieval with Frame-Gap Temporal Bias (FGTB), a fixed recency bias inspired by positional biases in NLP, to keep decisions present-dominant, and injects the retrieved context via pre-attention residual loading with norm-preserving rescaling to avoid distribution shift under frozen weights. On LIBERO-LONG, TempoFit improves strong pretrained backbones by up to +4.0% average success rate while maintaining near-real-time latency, and it transfers consistently to CALVIN and real-robot long-horizon tasks.

  • 10 authors
·
Mar 8

Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolution

Video world models should maintain evolving states when evidence is unobserved, yet current generators often freeze hidden states upon interruption. This is not simply a capacity problem: pretrained video diffusion transformers already possess KV-cache mechanisms capable of non-local retrieval, but they are rarely trained to use them as dynamic memory. We introduce ReMind, a framework eliciting dynamic memory behavior via memory-oriented data, event-aware training, and cache adaptation. Organized around a taxonomy of 100+ dynamic events, we build a camera-annotated training mixture combining VLM-filtered real videos, generated hard dynamics, synthetic camera loops, and memory-interruption augmentations. Each clip is converted into a frame graph with protected anchors, degraded intervals, and explicit temporal gaps. A node-structured curriculum, including node-drop, noisy memory, frontier continuation, and reference-cache training, forces the model to retrieve relevant past states across interruptions rather than relying solely on local continuity. PM-RoPE, an elegant camera-phase RoPE extension, unlocks spatiotemporal retrieval at a single-attention cost while preserving pretrained pathways. ReMind achieves the best overall scores on STEVO-Bench and recovery tasks. Furthermore, general image-to-video evaluations confirm this curriculum avoids catastrophic forgetting. We will open-source our code, data, and models.

  • 8 authors
·
May 24

ViSTA: Visual Storytelling using Multi-modal Adapters for Text-to-Image Diffusion Models

Text-to-image diffusion models have achieved remarkable success, yet generating coherent image sequences for visual storytelling remains challenging. A key challenge is effectively leveraging all previous text-image pairs, referred to as history text-image pairs, which provide contextual information for maintaining consistency across frames. Existing auto-regressive methods condition on all past image-text pairs but require extensive training, while training-free subject-specific approaches ensure consistency but lack adaptability to narrative prompts. To address these limitations, we propose a multi-modal history adapter for text-to-image diffusion models, ViSTA. It consists of (1) a multi-modal history fusion module to extract relevant history features and (2) a history adapter to condition the generation on the extracted relevant features. We also introduce a salient history selection strategy during inference, where the most salient history text-image pair is selected, improving the quality of the conditioning. Furthermore, we propose to employ a Visual Question Answering-based metric TIFA to assess text-image alignment in visual storytelling, providing a more targeted and interpretable assessment of generated images. Evaluated on the StorySalon and FlintStonesSV dataset, our proposed ViSTA model is not only consistent across different frames, but also well-aligned with the narrative text descriptions.

  • 5 authors
·
Jun 13, 2025

StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding

Deploying autonomous multimodal agents in continuous, real-world environments requires them to ingest unbounded audio-visual streams and maintain hour-scale memory. However, current evaluations predominantly rely on brief clips and multiple-choice formats. This design allows minimal baselines that process only the last four frames to match or surpass complex streaming models, while answer options also expose language shortcuts. We introduce StreamArena, a benchmark for hour-scale, interactive streaming video understanding. StreamArena contains 243 full-length videos averaging 88.8 minutes and 3,646 rigorously annotated, open-ended question-answer pairs that evaluate real-time perception, historical retrospection, proactive interaction, and multimodal tool utilization. Evaluation across diverse systems exposes a tension between continuous interaction and long-horizon multimodal comprehension. Methods that retain only recent frames cannot recover distant events, methods that convert past observations into text lose visual evidence, and methods that repeatedly compress visual memory struggle to preserve fine-grained details over time. We address this tension with StreamMind, a two-tier architecture that assigns latency-critical interaction and proactive monitoring to independently scheduled frontend workers, while backend workers asynchronously construct persistent multimodal memory and perform historical recall and external search. StreamMind outperforms existing streaming baselines across all four capabilities and reduces query-to-answer latency by reusing persistent state.

Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft

Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content while exploring new scenes and preserve spatial consistency when revisiting explored areas. Under limited computation budgets, it must compress and exploit historical cues within a finite context window, which exposes a trade-off: Temporal-only memory lacks long-term spatial consistency, whereas adding spatial memory strengthens consistency but may degrade new scene generation quality when the model over-relies on insufficient spatial context. We present Memory Forcing, a learning framework that pairs training protocols with a geometry-indexed spatial memory. Hybrid Training exposes distinct gameplay regimes, guiding the model to rely on temporal memory during exploration and incorporate spatial memory for revisits. Chained Forward Training extends autoregressive training with model rollouts, where chained predictions create larger pose variations and encourage reliance on spatial memory for maintaining consistency. Point-to-Frame Retrieval efficiently retrieves history by mapping currently visible points to their source frames, while Incremental 3D Reconstruction maintains and updates an explicit 3D cache. Extensive experiments demonstrate that Memory Forcing achieves superior long-term spatial consistency and generative quality across diverse environments, while maintaining computational efficiency for extended sequences.

  • 7 authors
·
Oct 3, 2025

Ring Forcing: Towards Precise Long-Term Memory for Autoregressive Video Diffusion

Scaling video generation to long durations reveals a critical bottleneck: current models lack robust long-term memory. This deficiency can be studied along two critical aspects: object permanence, the ability to precisely reproduce the appearance of objects upon re-entry; and memory capacity, the ability to process ultra-long context and use information from distant history. Robust long-term memory requires both: object permanence without sufficient context handling limits the temporal scope, while long context length without permanence fails to maintain identity. To address this, we present Ring Forcing, an autoregressive video diffusion framework designed to robustly construct and precisely utilize long-term memory. Our ring-structured training strategy enforces retrieval from distant history, effectively reconciling the trade-off between strict historical adherence and generative diversity. To expand memory capacity, we introduce a compression and timestep composition strategy. Under fixed sequence length constraints, this method extends the effective historical span to minutes-long durations and achieves a comprehensive receptive field over the entire history. Furthermore, we present a sparse RoPE mechanism to enable flexible, scalable memory adaptation while fully exploiting pre-trained priors. Extensive experiments demonstrate that Ring Forcing achieves superior minutes-long coherence and object permanence, significantly outperforming state-of-the-art methods.

  • 9 authors
·
Aug 26 2

Select, Compress, Reinvest: A Controlled Study of Visual-Token Allocation in Long-Video MLLMs

Long-video language models cannot look at every frame: an hour sampled once per second is 3,600 images, and a system keeps only a small fixed slice of that pool. Which frames survive that slice is usually treated as a preprocessing detail; we test whether it should be. Published selectors make the comparison hard because they change the frame scorer, the prompt boundary, the resolution policy, and the answering model all at once. We hold each fixed and vary one decision at a time: selection, spatial compression, and reinvestment of the savings, across six training-free selection rules, three long-video benchmarks, and two answering models. Selection is the largest single lever: on LongVideoBench's hour-long bin, eight query-selected frames beat sixteen uniformly spaced ones by 6.9 points, and Orthogonal Matching Pursuit, an unmodified decades-old sparse-approximation algorithm, matches or comes within a point of every purpose-built selector we compare it against, across all three benchmarks. Compression is close to free: halving each frame's spatial budget at fixed timestamps costs at most 0.44 points. Reinvestment is where that budget turns back into accuracy: spending the freed tokens on twice as many compressed frames, at a measured cost no higher than the original eight, returns a further two to three points; compression only pays off once its savings are spent this way. Along the way, an implementation bug in our own AKS baseline and a 0.07 to 3.74 point gap between two harnesses running the same published rules at the same budget show why these comparisons need to happen inside one controlled harness rather than across papers.

  • 1 authors
·
Sep 2 3

Learning Trajectory-Word Alignments for Video-Language Tasks

In a video, an object usually appears as the trajectory, i.e., it spans over a few spatial but longer temporal patches, that contains abundant spatiotemporal contexts. However, modern Video-Language BERTs (VDL-BERTs) neglect this trajectory characteristic that they usually follow image-language BERTs (IL-BERTs) to deploy the patch-to-word (P2W) attention that may over-exploit trivial spatial contexts and neglect significant temporal contexts. To amend this, we propose a novel TW-BERT to learn Trajectory-Word alignment by a newly designed trajectory-to-word (T2W) attention for solving video-language tasks. Moreover, previous VDL-BERTs usually uniformly sample a few frames into the model while different trajectories have diverse graininess, i.e., some trajectories span longer frames and some span shorter, and using a few frames will lose certain useful temporal contexts. However, simply sampling more frames will also make pre-training infeasible due to the largely increased training burdens. To alleviate the problem, during the fine-tuning stage, we insert a novel Hierarchical Frame-Selector (HFS) module into the video encoder. HFS gradually selects the suitable frames conditioned on the text context for the later cross-modal encoder to learn better trajectory-word alignments. By the proposed T2W attention and HFS, our TW-BERT achieves SOTA performances on text-to-video retrieval tasks, and comparable performances on video question-answering tasks with some VDL-BERTs trained on much more data. The code will be available in the supplementary material.

  • 10 authors
·
Jan 5, 2023

CMTA: Cross-Modal Temporal Alignment for Event-guided Video Deblurring

Video deblurring aims to enhance the quality of restored results in motion-blurred videos by effectively gathering information from adjacent video frames to compensate for the insufficient data in a single blurred frame. However, when faced with consecutively severe motion blur situations, frame-based video deblurring methods often fail to find accurate temporal correspondence among neighboring video frames, leading to diminished performance. To address this limitation, we aim to solve the video deblurring task by leveraging an event camera with micro-second temporal resolution. To fully exploit the dense temporal resolution of the event camera, we propose two modules: 1) Intra-frame feature enhancement operates within the exposure time of a single blurred frame, iteratively enhancing cross-modality features in a recurrent manner to better utilize the rich temporal information of events, 2) Inter-frame temporal feature alignment gathers valuable long-range temporal information to target frames, aggregating sharp features leveraging the advantages of the events. In addition, we present a novel dataset composed of real-world blurred RGB videos, corresponding sharp videos, and event data. This dataset serves as a valuable resource for evaluating event-guided deblurring methods. We demonstrate that our proposed methods outperform state-of-the-art frame-based and event-based motion deblurring methods through extensive experiments conducted on both synthetic and real-world deblurring datasets. The code and dataset are available at https://github.com/intelpro/CMTA.

  • 3 authors
·
Aug 27, 2024

Video Generation with Predictive Latents

Video Variational Autoencoder (VAE) enables latent video generative modeling by mapping the visual world into compact spatiotemporal latent spaces, improving training efficiency and stability. While existing video VAEs achieve commendable reconstruction quality, continued optimization of reconstruction does not necessarily translate into improved generative performance. How to enhance the diffusability of video latents remains a critical and unresolved challenge. In this work, inspired by principles of predictive world modeling, we investigate the potential of predictive learning to improve the video generative modeling. To this end, we introduce a simple and effective predictive reconstruction objective that unifies predictive learning with video reconstruction. Specifically, we randomly discard future frames and encode only partial past observations, while training the decoder to reconstruct the observed frames and predict future ones simultaneously. This design encourages the latent space to encode temporally predictive structures and build a more coherent understanding of video dynamics, thereby improving generation quality. Our model, termed Predictive Video VAE (PV-VAE), achieves superior performance on video generation, with 52% faster convergence and a 34.42 FVD improvement over the Wan2.2 VAE on UCF101. Furthermore, comprehensive analyses demonstrate that PV-VAE not only exhibits favorable scalability, with generative performance improving alongside VAE training, but also yields consistent gains in downstream video understanding, underscoring a latent space that effectively captures temporal coherence and motion priors.

EgoSAT: A Comprehensive Benchmark of Egocentric Streaming Interaction Understanding

We introduce EgoSAT, the first comprehensive benchmark for egocentric video reasoning in streaming settings, designed to evaluate the capabilities of modern vision-language models (VLMs). The benchmark targets streaming interaction understanding, where video frames arrive sequentially and models must continuously interpret evolving visual context. EgoSAT unifies several previously distinct tasks within a single streaming framework. In this formulation, queries about completed events correspond to retrospective reasoning, queries about ongoing activities require online understanding, and queries about future actions involve prospective anticipation. This unified setting requires models to reason about the past, present, and future while operating under the constraint that only previously observed frames are available. EgoSAT contains 1,997 unique videos spanning 165 hours of egocentric footage and around 4,800 high-quality question-answer pairs, carefully designed to probe reasoning across varying temporal contexts. Using this benchmark, we evaluate a diverse set of both open-weight and closed-weight VLMs, providing a systematic assessment of their ability for streaming interaction understanding. By distinguishing answerability and conducting diagnostics on confidence of models, we find existing models not only struggle with prospective and retrospective modeling, but also exhibit severe mis-calibration: confidence often fails to track inherent answerability, leading to dangerous "confidently wrong" behaviors. Project page: https://leiyj23.github.io/EgoSAT/

  • 6 authors
·
Jun 22

OneStory: Coherent Multi-Shot Video Generation with Adaptive Memory

Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existing multi-shot video generation (MSV) methods struggle to effectively model long-range cross-shot context, as they rely on limited temporal windows or single keyframe conditioning, leading to degraded performance under complex narratives. In this work, we propose OneStory, enabling global yet compact cross-shot context modeling for consistent and scalable narrative generation. OneStory reformulates MSV as a next-shot generation task, enabling autoregressive shot synthesis while leveraging pretrained image-to-video (I2V) models for strong visual conditioning. We introduce two key modules: a Frame Selection module that constructs a semantically-relevant global memory based on informative frames from prior shots, and an Adaptive Conditioner that performs importance-guided patchification to generate compact context for direct conditioning. We further curate a high-quality multi-shot dataset with referential captions to mirror real-world storytelling patterns, and design effective training strategies under the next-shot paradigm. Finetuned from a pretrained I2V model on our curated 60K dataset, OneStory achieves state-of-the-art narrative coherence across diverse and complex scenes in both text- and image-conditioned settings, enabling controllable and immersive long-form video storytelling.

facebook AI at Meta
·
Dec 8, 2025 2

Sprout: Building Dynamic Memory While Reasoning for Agentic Video Understanding

Long video understanding relies on video memory to overcome the context limits of multimodal large language models. Existing methods follow a build-then-reasoning pipeline: memory is built offline for the entire video, then reasoned over as a static source. In practice a long video is shared by several questions, and this pipeline is costly at both ends: with few questions, building memory for the whole video costs far more than answering them; with many questions, the memory is never updated, so what is learned while answering questions is lost to the next question. To alleviate these, we introduce Sprout, an agentic framework that builds memory while reasoning: a temporal tree that sprouts detailed nodes as questions are answered. The agent watches the video segment by segment at a low frame rate, stopping when the current question can be answered, remembers each segment as a coarse node of the tree, and revisits key intervals at a higher frame rate to refine the tree with the recovered details. Once a segment is recorded as text, its video input is removed from the context history, while the original video remains reachable through the video tools. The memory tree and prior question--answer records persist across questions, so the memory is online and dynamic: built from the first question onward and updated by every question thereafter. We find that replacing accumulated video inputs with textual memory substantially reduces context usage while maintaining accuracy, with slight improvements in some settings. Across benchmarks on three models, Sprout achieves competitive or improved accuracy relative to representative offline memory methods, with no upfront construction stage and lower context cost per question.

  • 9 authors
·
Sep 27

DOME: Taming Diffusion Model into High-Fidelity Controllable Occupancy World Model

We propose DOME, a diffusion-based world model that predicts future occupancy frames based on past occupancy observations. The ability of this world model to capture the evolution of the environment is crucial for planning in autonomous driving. Compared to 2D video-based world models, the occupancy world model utilizes a native 3D representation, which features easily obtainable annotations and is modality-agnostic. This flexibility has the potential to facilitate the development of more advanced world models. Existing occupancy world models either suffer from detail loss due to discrete tokenization or rely on simplistic diffusion architectures, leading to inefficiencies and difficulties in predicting future occupancy with controllability. Our DOME exhibits two key features:(1) High-Fidelity and Long-Duration Generation. We adopt a spatial-temporal diffusion transformer to predict future occupancy frames based on historical context. This architecture efficiently captures spatial-temporal information, enabling high-fidelity details and the ability to generate predictions over long durations. (2)Fine-grained Controllability. We address the challenge of controllability in predictions by introducing a trajectory resampling method, which significantly enhances the model's ability to generate controlled predictions. Extensive experiments on the widely used nuScenes dataset demonstrate that our method surpasses existing baselines in both qualitative and quantitative evaluations, establishing a new state-of-the-art performance on nuScenes. Specifically, our approach surpasses the baseline by 10.5% in mIoU and 21.2% in IoU for occupancy reconstruction and by 36.0% in mIoU and 24.6% in IoU for 4D occupancy forecasting.

  • 8 authors
·
Oct 14, 2024

Lookahead When It Matters: Adaptive Non-causal Transformers for Streaming Neural Transducers

Streaming speech recognition architectures are employed for low-latency, real-time applications. Such architectures are often characterized by their causality. Causal architectures emit tokens at each frame, relying only on current and past signal, while non-causal models are exposed to a window of future frames at each step to increase predictive accuracy. This dichotomy amounts to a trade-off for real-time Automatic Speech Recognition (ASR) system design: profit from the low-latency benefit of strictly-causal architectures while accepting predictive performance limitations, or realize the modeling benefits of future-context models accompanied by their higher latency penalty. In this work, we relax the constraints of this choice and present the Adaptive Non-Causal Attention Transducer (ANCAT). Our architecture is non-causal in the traditional sense, but executes in a low-latency, streaming manner by dynamically choosing when to rely on future context and to what degree within the audio stream. The resulting mechanism, when coupled with our novel regularization algorithms, delivers comparable accuracy to non-causal configurations while improving significantly upon latency, closing the gap with their causal counterparts. We showcase our design experimentally by reporting comparative ASR task results with measures of accuracy and latency on both publicly accessible and production-scale, voice-assistant datasets.

  • 6 authors
·
May 6, 2023

MagicWorld: Interactive Geometry-driven Video World Exploration

Recent interactive video world model methods generate scene evolution conditioned on user instructions. Although they achieve impressive results, two key limitations remain. First, they fail to fully exploit the correspondence between instruction-driven scene motion and the underlying 3D geometry, which results in structural instability under viewpoint changes. Second, they easily forget historical information during multi-step interaction, resulting in error accumulation and progressive drift in scene semantics and structure. To address these issues, we propose MagicWorld, an interactive video world model that integrates 3D geometric priors and historical retrieval. MagicWorld starts from a single scene image, employs user actions to drive dynamic scene evolution, and autoregressively synthesizes continuous scenes. We introduce the Action-Guided 3D Geometry Module (AG3D), which constructs a point cloud from the first frame of each interaction and the corresponding action, providing explicit geometric constraints for viewpoint transitions and thereby improving structural consistency. We further propose History Cache Retrieval (HCR) mechanism, which retrieves relevant historical frames during generation and injects them as conditioning signals, helping the model utilize past scene information and mitigate error accumulation. Experimental results demonstrate that MagicWorld achieves notable improvements in scene stability and continuity across interaction iterations.

  • 8 authors
·
Nov 24, 2025 3

StreamGaze: Gaze-Guided Temporal Reasoning and Proactive Understanding in Streaming Videos

Streaming video understanding requires models not only to process temporally incoming frames, but also to anticipate user intention for realistic applications like AR glasses. While prior streaming benchmarks evaluate temporal reasoning, none measure whether MLLMs can interpret or leverage human gaze signals within a streaming setting. To fill this gap, we introduce StreamGaze, the first benchmark designed to evaluate how effectively MLLMs use gaze for temporal and proactive reasoning in streaming videos. StreamGaze introduces gaze-guided past, present, and proactive tasks that comprehensively evaluate streaming video understanding. These tasks assess whether models can use real-time gaze to follow shifting attention and infer user intentions from only past and currently observed frames. To build StreamGaze, we develop a gaze-video QA generation pipeline that aligns egocentric videos with raw gaze trajectories via fixation extraction, region-specific visual prompting, and scanpath construction. This pipeline produces spatio-temporally grounded QA pairs that closely reflect human perceptual dynamics. Across all StreamGaze tasks, we observe substantial performance gaps between state-of-the-art MLLMs and human performance, revealing fundamental limitations in gaze-based temporal reasoning, intention modeling, and proactive prediction. We further provide detailed analyses of gaze-prompting strategies, reasoning behaviors, and task-specific failure modes, offering deeper insight into why current MLLMs struggle and what capabilities future models must develop. All data and code will be publicly released to support continued research in gaze-guided streaming video understanding.

adobe-research Adobe Research
·
Dec 1, 2025 2

FlashBack: Knowing When to Remember in Streaming Vision-Language Models

Streaming vision-language models must process continuously growing video streams under a bounded compute budget, creating a persistent tension between real-time perception and long-term memory. Retrieving historical information provides a natural remedy, yet historical recall is not uniformly beneficial: unnecessary history may introduce irrelevant context into current reasoning and interfere with native real-time perception. Effective streaming memory should therefore address not only what to remember, but also when and how to access it. To this end, we introduce FlashBack, a training-free framework for selective, multi-level memory in streaming vision-language models. Before retrieving history, FlashBack draws on the semantic understanding of the frozen streaming VLM to infer whether a query calls for historical evidence. This assessment determines whether inference remains on the Native trajectory or invokes an isolated Recall trajectory. The Recall trajectory combines recent context with retrieved long-term memory through a query-local Side-KV pathway, preserving local temporal continuity without modifying the persistent Native state. We instantiate FlashBack on StreamingVLM and Mage-VL-4B and evaluate it on OVO-Bench and StreamingBench. The results show improvements on several long-horizon and memory-dependent tasks while largely preserving real-time perception, with performance competitive with strong training-based streaming methods despite requiring no additional training. Our code will be announced later.

  • 8 authors
·
Sep 30

StreamScout: Learning When to Look Deeper for Streaming Video Understanding

Streaming video understanding requires answering questions that arrive at arbitrary moments over an unbounded video stream. Existing systems primarily focus on what to retain in a bounded memory, yet access that memory using the same fixed-cost procedure for every query, despite substantial variation in the evidence required. We argue that deciding how deeply to access memory for each query is as important as deciding what the memory should store. To this end, we introduce StreamScout, an adaptive inference framework that maintains only a lightweight textual timeline in context as the stream unfolds. At query time, StreamScout progressively augments the timeline with up to three increasingly informative visual views: a glance at recent frames, a uniform look-back over the past stream, and query-salient retrieval. At each stage, the model answers immediately if the available evidence is sufficient; otherwise, it escalates to the next view. To improve this stop-or-escalate policy, we probe the cascade on an auxiliary set and distill the model's empirical competence boundary into supervision for a lightweight LoRA adaptation, yielding StreamScout-S. We further refine the policy through reinforcement learning, allowing the model to explore stopping behaviors beyond imitation of the distilled decisions, yielding StreamScout-R. Across three backbones and three streaming benchmarks, StreamScout and its variants consistently outperform prior streaming methods while substantially reducing inference cost and token consumption; on OVO-Bench, for instance, StreamScout-S improves Qwen3-VL-8B by 14.65 points while using 59% fewer tokens than uniform sampling and answering in 1.04 s on average.

  • 12 authors
·
Aug 30

LayerRecall: A State-Conditioned Memory Router for Long-Horizon Consistency in Video Generation

Autoregressive video diffusion enables scalable long-video generation by producing chunks from a bounded recent context. While recency-based caching preserves local continuity, it evicts historical cues needed when subjects, objects, scenes, or attributes reappear. Existing memory mechanisms expose models to nonlocal history, but access alone does not ensure effective use. Our analysis reveals that video DiT layers exhibit distinct preferences for current, recent, and distant context, suggesting that long-range memory requires deciding both what to retrieve and where to use it. We introduce LayerRecall, a current-conditioned, layer-selective memory router that retrieves relevant historical K/V states and injects them only into backbone-specific memory-sensitive layers while preserving local attention elsewhere. To reduce reliance on scarce high-quality long-horizon videos and explicit memory-allocation labels, we further propose Cross-Horizon Prediction Matching (CHPM), which uses a privileged long-context reference to supervise the bounded-memory router in prediction space. Across 100 multi-shot evaluation prompts, LayerRecall achieves the best overall results on MemoBench and MovieBench while matching its backbone on VBench-Long, demonstrating stronger long-range recovery without sacrificing local continuity. Qualitative analyses further reveal memory-guided self-correction, whereby initially mismatched local attributes return to their historical appearance without resetting ongoing motion or scene structure. Additional analyses show cross-backbone portability and negligible inference overhead.

LOCI: Spatial Linear Memory for Streaming World Models

When a camera revisits a previously observed region, a video world model should reproduce what was there before. This requires both remembering past observations and retrieving the right one for the current viewpoint. Key-value caches preserve visual detail but grow with video length; recurrent memory is compact but compresses history into a fixed-size state, so individual past observations are no longer directly accessible. We introduce LOCI, a hybrid spatial-memory architecture that keeps both representations. In half of the transformer blocks, main attention keeps a key-value cache of past observations; in the other half, it is restricted to the current chunk and complemented by a recurrent linear-attention memory whose reads and writes are conditioned on projective camera geometry, so viewpoint enters both memory addressing and stored content. Recurrent readouts flow into subsequent cache-backed blocks and supply their queries with accumulated scene context. On the public MIND memory benchmark and on held-out recorded trajectories, LOCI reproduces revisited content more faithfully than representative world models and a same-recipe full-softmax model; with full history, it lowers peak memory at equal length by about 30% relative to full softmax. With a bounded bank of retained observations, it streams long videos at constant memory and remains more faithful than full softmax under the same budget.

TOMATO: Assessing Visual Temporal Reasoning Capabilities in Multimodal Foundation Models

Existing benchmarks often highlight the remarkable performance achieved by state-of-the-art Multimodal Foundation Models (MFMs) in leveraging temporal context for video understanding. However, how well do the models truly perform visual temporal reasoning? Our study of existing benchmarks shows that this capability of MFMs is likely overestimated as many questions can be solved by using a single, few, or out-of-order frames. To systematically examine current visual temporal reasoning tasks, we propose three principles with corresponding metrics: (1) Multi-Frame Gain, (2) Frame Order Sensitivity, and (3) Frame Information Disparity. Following these principles, we introduce TOMATO, Temporal Reasoning Multimodal Evaluation, a novel benchmark crafted to rigorously assess MFMs' temporal reasoning capabilities in video understanding. TOMATO comprises 1,484 carefully curated, human-annotated questions spanning six tasks (i.e., action count, direction, rotation, shape & trend, velocity & frequency, and visual cues), applied to 1,417 videos, including 805 self-recorded and -generated videos, that encompass human-centric, real-world, and simulated scenarios. Our comprehensive evaluation reveals a human-model performance gap of 57.3% with the best-performing model. Moreover, our in-depth analysis uncovers more fundamental limitations beyond this gap in current MFMs. While they can accurately recognize events in isolated frames, they fail to interpret these frames as a continuous sequence. We believe TOMATO will serve as a crucial testbed for evaluating the next-generation MFMs and as a call to the community to develop AI systems capable of comprehending human world dynamics through the video modality.

  • 7 authors
·
Oct 30, 2024 2

RECAP-Forcing: Retaining Content Appearances for Long Video Generation

Long autoregressive video generation faces a fundamental memory challenge: with a finite attention window, a model must decide which information from an ever-expanding history to retain. Existing methods organize memory temporally, preserving recent frames while compressing or discarding older ones. We instead propose RECAP-Forcing, organizing memory by appearance novelty. A long video is not merely a sequence of frames, but an evolving cast of subjects, objects, and scenes whose identities must remain consistent over time. We organize memory by retaining the KV cache associated with newly appearing content--such as entering subjects, disoccluded regions, and newly introduced scenes--at the moment it first becomes visible, prioritizing novelty over recency. Memory should scale with the amount of newly introduced content, rather than with video length. This appearance-indexed memory makes long-range consistency an explicit property of the memory structure. Our framework unifies two mechanisms under this single principle. At the beginning of a video, when all visible content is novel, an attention sink preserves the initial scene. As the video evolves, an optical-flow-based novelty bank extends the same principle by selectively retaining newly revealed content. As a training-free inference method with no additional learnable parameters, RECAP-Forcing consistently improves visual quality and semantic fidelity across multiple strong baselines and outperforms existing memory methods.

Memorize When Needed: Decoupled Memory Control for Spatially Consistent Long-Horizon Video Generation

Spatially consistent long-horizon video generation aims to maintain temporal and spatial consistency along predefined camera trajectories. Existing methods mostly entangle memory modeling with video generation, leading to inconsistent content during scene revisits and diminished generative capacity when exploring novel regions, even trained on extensive annotated data. To address these limitations, we propose a decoupled framework that separates memory conditioning from generation. Our approach significantly reduces training costs while simultaneously enhancing spatial consistency and preserving the generative capacity for novel scene exploration. Specifically, we employ a lightweight, independent memory branch to learn precise spatial consistency from historical observation. We first introduce a hybrid memory representation to capture complementary temporal and spatial cues from generated frames, then leverage a per-frame cross-attention mechanism to ensure each frame is conditioned exclusively on the most spatially relevant historical information, which is injected into the generative model to ensure spatial consistency. When generating new scenes, a camera-aware gating mechanism is proposed to mediate the interaction between memory and generation modules, enabling memory conditioning only when meaningful historical references exist. Compared with the existing method, our method is highly data-efficient, yet the experiments demonstrate that our approach achieves state-of-the-art performance in terms of both visual quality and spatial consistency.

  • 6 authors
·
Apr 20

Echo-Memory: A Controlled Study of Memory in Action World Models

We present Echo-Memory, a controlled study of memory mechanisms in action-conditioned world models. These models generate multi-segment videos from a first frame, text prompt, and camera-action sequence, but their central failure is often memory rather than local image synthesis: after the camera leaves and returns, the scene or salient object may silently change. Existing memory designs are hard to compare because gains are entangled with backbone, training, retrieval, and evaluation differences. Echo-Memory fixes the action-to-video interface and varies only how history is stored and read by the generator. Under a shared video diffusion backbone, optimizer, camera-action representation, sampler, and evaluation pipeline, we compare raw context, compression-based memory, spatial summaries with different read-out paths, and state-space recurrence. This matched matrix separates four otherwise conflated axes: capacity, compression, read-out, and recurrence. We also evaluate memory through a three-branch protocol: replay quality, in-domain loop revisit, and open-domain return probes. The branches routinely disagree, showing that replay fidelity is not a sufficient proxy for remembering a world. Three findings follow. Raw context is a strong capacity baseline and improves open-domain return far more than it improves replay metrics. Compactness is not a free substitute for capacity: aggressive spatial and hybrid-compression memories lose the salient evidence needed for return. Finally, block-wise state-space recurrence is the strongest open-domain return mechanism in our matrix, showing that the structure of implicit memory matters as much as the decision to use it. These results provide a compact protocol for studying memory in action world models beyond isolated replay metrics.

  • 16 authors
·
Jun 7 3

TRIP: Temporal Residual Learning with Image Noise Prior for Image-to-Video Diffusion Models

Recent advances in text-to-video generation have demonstrated the utility of powerful diffusion models. Nevertheless, the problem is not trivial when shaping diffusion models to animate static image (i.e., image-to-video generation). The difficulty originates from the aspect that the diffusion process of subsequent animated frames should not only preserve the faithful alignment with the given image but also pursue temporal coherence among adjacent frames. To alleviate this, we present TRIP, a new recipe of image-to-video diffusion paradigm that pivots on image noise prior derived from static image to jointly trigger inter-frame relational reasoning and ease the coherent temporal modeling via temporal residual learning. Technically, the image noise prior is first attained through one-step backward diffusion process based on both static image and noised video latent codes. Next, TRIP executes a residual-like dual-path scheme for noise prediction: 1) a shortcut path that directly takes image noise prior as the reference noise of each frame to amplify the alignment between the first frame and subsequent frames; 2) a residual path that employs 3D-UNet over noised video and static image latent codes to enable inter-frame relational reasoning, thereby easing the learning of the residual noise for each frame. Furthermore, both reference and residual noise of each frame are dynamically merged via attention mechanism for final video generation. Extensive experiments on WebVid-10M, DTDB and MSR-VTT datasets demonstrate the effectiveness of our TRIP for image-to-video generation. Please see our project page at https://trip-i2v.github.io/TRIP/.

  • 7 authors
·
Mar 25, 2024 1

Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video

Camera-controlled video generation has made substantial progress, enabling generated videos to follow prescribed viewpoint trajectories. However, existing methods usually learn camera-specific conditioning through camera encoders, control branches, or attention and positional-encoding modifications, which often require post-training on large-scale camera-annotated videos. Training-free alternatives avoid such post-training, but often shift the cost to test-time optimization or extra denoising-time guidance. We propose Warp-as-History, a simple interface that turns camera-induced warps into camera-warped pseudo-history with target-frame positional alignment and visible-token selection. Given a target camera trajectory, we construct camera-warped pseudo-history from past observations and feed it through the model's visual-history pathway. Crucially, we align its positional encoding with the target frames being denoised and remove warped-history tokens without valid source observations. Without any training, architectural modification, or test-time optimization, this interface reveals a non-trivial zero-shot capability of a frozen video generation model to follow camera trajectories. Moreover, lightweight offline LoRA finetuning on only one camera-annotated video further improves this capability and generalizes to unseen videos, improving camera adherence, visual quality, and motion dynamics without test-time optimization or target-video adaptation. Extensive experiments on diverse datasets confirm the effectiveness of our method.

  • 2 authors
·
May 13 2

K-frames: Scene-Driven Any-k Keyframe Selection for long video understanding

Multimodal Large Language Models (MLLMs) have demonstrated significant capabilities in image understanding, but long-video are constrained by context windows and computational cost. Uniform frame sampling often leads to substantial information loss. Meanwhile existing keyframe selection methods such as text-frame retrieval or RL-based frame optimization typically yield sparse and temporally disjointed frames, overlooking scene continuity and lacking flexibility for multi-scale frame selection. To address these limitations, we introduce K-frames, a novel paradigm for scene-driven keyframe selection that preserves temporal continuity. Instead of selecting individual frames, K-frames predicts semantically coherent, query-relevant clips, which enables any-k keyframes selection to meet diverse user budgets. To achieve this approach, we first introduce PeakClips, a dataset of 200K video highlights conditioned by query. Building on this dataset, K-frames learns clip2frame selection using a three-stage progressive curriculum. It involves two Supervised Fine-Tuning stages for temporal grounding and key-clip perception, followed by a Reinforcement Learning stage that directly optimizes the scene-driven prediction policy for downstream task without further annotations. Extensive experiments on major long-video understanding benchmarks demonstrate that K-frames provides an effective, interpretable, and plug-and-play solution for keyframe selection at various scales. Our dataset and model will be available.

  • 9 authors
·
Oct 14, 2025

Memento: Reconstruct to Remember for Consistent Long Video Generation

Long-form video generation requires recurring subjects to remain consistent across various shots, viewpoints, motions, and scene transitions. Existing temporal decomposition methods improve scalability by generating videos shot by shot. However, they mainly focus on optimizing plausible next-shot continuations without verifying whether the historical memory preserves identity-critical subject evidence. Consequently, as generation proceeds, recurring subjects may be diluted, overwritten, or forgotten. In this paper, we propose Memento, a subject-reconstruction-guided framework that treats subject preservation as an explicit identity grounding problem, based on the premise that a memory bank faithfully preserving a subject should support reconstructing that subject from memory alone. Specifically, Memento jointly trains autoregressive next-shot generation with memory-based subject reconstruction, recovering target appearances using historical memory and global story captions. To disentangle long-range subject evidence from short-range cues, Memento introduces a dual-query memory mechanism, where one query retrieves identity-relevant memory and the other selects short-context keyframes for coherent continuation. Additionally, a subject-aware cinematic data pipeline provides precise reconstruction supervision via consistent, pronoun-free subject descriptions. Experiments demonstrate that Memento achieves state-of-the-art performance in long-term subject consistency, cross-shot coherence, and visual quality.

baidu BAIDU
·
Jun 11 4