Multi-Agent Egocentric World Model with Fine-Grained Embodied Interaction Paper • 2610.12299 • Published 3 days ago • 47
Tetris3D: 3D Scene Generation With Objects That Fit Together Paper • 2610.10539 • Published 4 days ago • 44
Tetris3D: 3D Scene Generation With Objects That Fit Together Paper • 2610.10539 • Published 4 days ago • 44
World Observer: Joint Actor-Observer Generation for Persistent World Modeling Paper • 2610.02162 • Published 10 days ago • 89
EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos Paper • 2609.39378 • Published 11 days ago • 73
GRACE: Generation-aware latent compression for efficient video generation Paper • 2610.10524 • Published 4 days ago • 76
MVTrack4Gen: Multi-View Point Tracking as Geometric Supervision for 4D Video Generation Paper • 2606.26087 • Published Jun 24 • 37
Zone of Proximal Policy Optimization: Teacher in Prompts, Not Gradients Paper • 2606.18216 • Published Jun 16 • 65
SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning Paper • 2606.13673 • Published Jun 11 • 115
Lip Forcing: Few-Step Autoregressive Diffusion for Real-time Lip Synchronization Paper • 2606.11180 • Published Jun 9 • 36
Geometry-Aware Representation Denoising for Robust Multi-view 3D Reconstruction Paper • 2605.26230 • Published May 25 • 38
WorldKV: Efficient World Memory with World Retrieval and Compression Paper • 2605.22718 • Published May 21 • 41
DA-Flow: Degradation-Aware Optical Flow Estimation with Diffusion Models Paper • 2603.23499 • Published Mar 24 • 52
Repurposing Geometric Foundation Models for Multi-view Diffusion Paper • 2603.22275 • Published Mar 23 • 50
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published Mar 16 • 156
MATRIX: Mask Track Alignment for Interaction-aware Video Generation Paper • 2510.07310 • Published Oct 8, 2025 • 36
Ψ-Sampler: Initial Particle Sampling for SMC-Based Inference-Time Reward Alignment in Score Models Paper • 2506.01320 • Published Jun 2, 2025 • 16